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RE COutput/InputStream and friends and migrate over
This branch is probably still horribly broken, but it's a good first step to migrating away from having hecl embedded in the runtime
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@@ -9,7 +9,7 @@
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namespace metaforce {
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std::shared_ptr<IMetaAnim> CMetaAnimFactory::CreateMetaAnim(CInputStream& in) {
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EMetaAnimType type = EMetaAnimType(in.readUint32Big());
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EMetaAnimType type = EMetaAnimType(in.ReadLong());
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switch (type) {
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case EMetaAnimType::Play:
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