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Start wiring up wgpu+winit
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@@ -287,7 +287,7 @@ void CGameOptions::ApplyGamma() {
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gammaT = gammaT * 0.5f + 0.5f;
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if (zeus::close_enough(gammaT, 1.f, 0.05f))
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gammaT = 1.f;
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CGraphics::g_BooFactory->setDisplayGamma(gammaT);
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// CGraphics::g_BooFactory->setDisplayGamma(gammaT);
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}
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void CGameOptions::SetGamma(s32 value, bool apply) {
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