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Start wiring up wgpu+winit
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@@ -23,4 +23,4 @@ CFactoryFnReturn FTextureCacheFactory([[maybe_unused]] const SObjectTag& tag, CI
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[[maybe_unused]] CObjectReference* selfRef) {
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return TToken<CTextureCache>::GetIObjObjectFor(std::make_unique<CTextureCache>(in));
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}
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} // namespace metaforce
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} // namespace metaforce
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