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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-14 14:46:09 +00:00

Start wiring up wgpu+winit

This commit is contained in:
2022-01-31 19:06:54 -05:00
parent 5491fd75cf
commit e48435f11e
209 changed files with 24234 additions and 8085 deletions

View File

@@ -11,48 +11,16 @@ void CLineRenderer::Initialize() { CLineRendererShaders::Initialize(); }
void CLineRenderer::Shutdown() {
CLineRendererShaders::Shutdown();
s_vertPoolTex.doDestroy();
s_vertPoolNoTex.doDestroy();
s_uniformPool.doDestroy();
// s_vertPoolTex.doDestroy();
// s_vertPoolNoTex.doDestroy();
// s_uniformPool.doDestroy();
}
hecl::VertexBufferPool<CLineRenderer::SDrawVertTex> CLineRenderer::s_vertPoolTex = {};
hecl::VertexBufferPool<CLineRenderer::SDrawVertNoTex> CLineRenderer::s_vertPoolNoTex = {};
hecl::UniformBufferPool<CLineRenderer::SDrawUniform> CLineRenderer::s_uniformPool = {};
//hecl::VertexBufferPool<CLineRenderer::SDrawVertTex> CLineRenderer::s_vertPoolTex = {};
//hecl::VertexBufferPool<CLineRenderer::SDrawVertNoTex> CLineRenderer::s_vertPoolNoTex = {};
//hecl::UniformBufferPool<CLineRenderer::SDrawUniform> CLineRenderer::s_uniformPool = {};
CLineRenderer::CLineRenderer(boo::IGraphicsDataFactory::Context& ctx, EPrimitiveMode mode, u32 maxVerts,
const boo::ObjToken<boo::ITexture>& texture, bool additive, bool zTest, bool zGEqual)
: m_mode(mode), m_maxVerts(maxVerts) {
OPTICK_EVENT();
if (maxVerts < 2) {
LineRendererLog.report(logvisor::Fatal, FMT_STRING("maxVerts < 2, maxVerts = {}"), maxVerts);
return;
}
m_textured = bool(texture);
u32 maxTriVerts = 0;
switch (mode) {
case EPrimitiveMode::Lines:
case EPrimitiveMode::LineStrip:
maxTriVerts = maxVerts * 4;
break;
case EPrimitiveMode::LineLoop:
maxTriVerts = maxVerts * 4 + 4;
break;
}
if (texture) {
m_vertBufTex = s_vertPoolTex.allocateBlock(CGraphics::g_BooFactory, maxTriVerts);
} else {
m_vertBufNoTex = s_vertPoolNoTex.allocateBlock(CGraphics::g_BooFactory, maxTriVerts);
}
m_uniformBuf = s_uniformPool.allocateBlock(CGraphics::g_BooFactory);
CLineRendererShaders::BuildShaderDataBinding(ctx, *this, texture, additive, zTest, zGEqual);
}
CLineRenderer::CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const boo::ObjToken<boo::ITexture>& texture,
CLineRenderer::CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const std::shared_ptr<aurora::TextureHandle>& texture,
bool additive, bool zTest, bool zGEqual)
: m_mode(mode), m_maxVerts(maxVerts) {
OPTICK_EVENT();
@@ -73,22 +41,22 @@ CLineRenderer::CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const boo::ObjTo
break;
}
if (texture) {
m_vertBufTex = s_vertPoolTex.allocateBlock(CGraphics::g_BooFactory, maxTriVerts);
} else {
m_vertBufNoTex = s_vertPoolNoTex.allocateBlock(CGraphics::g_BooFactory, maxTriVerts);
}
m_uniformBuf = s_uniformPool.allocateBlock(CGraphics::g_BooFactory);
CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx) {
CLineRendererShaders::BuildShaderDataBinding(ctx, *this, texture, additive, zTest, zGEqual);
return true;
} BooTrace);
// if (texture) {
// m_vertBufTex = s_vertPoolTex.allocateBlock(CGraphics::g_BooFactory, maxTriVerts);
// } else {
// m_vertBufNoTex = s_vertPoolNoTex.allocateBlock(CGraphics::g_BooFactory, maxTriVerts);
// }
//
// m_uniformBuf = s_uniformPool.allocateBlock(CGraphics::g_BooFactory);
//
// CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx) {
// CLineRendererShaders::BuildShaderDataBinding(ctx, *this, texture, additive, zTest, zGEqual);
// return true;
// } BooTrace);
}
rstl::reserved_vector<CLineRenderer::SDrawVertTex, 1024> CLineRenderer::g_StaticLineVertsTex = {};
rstl::reserved_vector<CLineRenderer::SDrawVertNoTex, 1024> CLineRenderer::g_StaticLineVertsNoTex = {};
//rstl::reserved_vector<CLineRenderer::SDrawVertTex, 1024> CLineRenderer::g_StaticLineVertsTex = {};
//rstl::reserved_vector<CLineRenderer::SDrawVertNoTex, 1024> CLineRenderer::g_StaticLineVertsNoTex = {};
static bool IntersectLines(const zeus::CVector2f& pa1, const zeus::CVector2f& pa2, const zeus::CVector2f& pb1,
const zeus::CVector2f& pb2, zeus::CVector3f& intersect) {
@@ -106,15 +74,15 @@ static bool IntersectLines(const zeus::CVector2f& pa1, const zeus::CVector2f& pa
void CLineRenderer::Reset() {
m_nextVert = 0;
m_final = false;
if (m_textured)
g_StaticLineVertsTex.clear();
else
g_StaticLineVertsNoTex.clear();
// if (m_textured)
// g_StaticLineVertsTex.clear();
// else
// g_StaticLineVertsNoTex.clear();
}
void CLineRenderer::AddVertex(const zeus::CVector3f& position, const zeus::CColor& color, float width,
const zeus::CVector2f& uv) {
if (m_final || !m_shaderBind[0] || m_nextVert >= m_maxVerts)
if (m_final /*|| !m_shaderBind[0]*/ || m_nextVert >= m_maxVerts)
return;
float adjWidth = width / 480.f;
@@ -150,13 +118,13 @@ void CLineRenderer::AddVertex(const zeus::CVector3f& position, const zeus::CColo
if (m_textured) {
if (m_mode == EPrimitiveMode::Lines) {
if (m_nextVert & 1) {
g_StaticLineVertsTex.push_back(g_StaticLineVertsTex.back());
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back(g_StaticLineVertsTex.back());
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back(g_StaticLineVertsTex.back());
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back(g_StaticLineVertsTex.back());
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor, m_lastUV});
} else {
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor, m_lastUV});
}
} else {
zeus::CVector3f intersect1;
@@ -174,25 +142,25 @@ void CLineRenderer::AddVertex(const zeus::CVector3f& position, const zeus::CColo
if (good1 && good2) {
intersect1.z() = float(m_lastPos.z());
intersect2.z() = float(m_lastPos.z());
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor, m_lastUV});
} else {
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor, m_lastUV});
}
}
} else {
if (m_mode == EPrimitiveMode::Lines) {
if (m_nextVert & 1) {
g_StaticLineVertsNoTex.push_back(g_StaticLineVertsNoTex.back());
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back(g_StaticLineVertsNoTex.back());
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back(g_StaticLineVertsNoTex.back());
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back(g_StaticLineVertsNoTex.back());
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor});
} else {
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor});
}
} else {
zeus::CVector3f intersect1;
@@ -210,13 +178,13 @@ void CLineRenderer::AddVertex(const zeus::CVector3f& position, const zeus::CColo
if (good1 && good2) {
intersect1.z() = float(m_lastPos.z());
intersect2.z() = float(m_lastPos.z());
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor});
} else {
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor});
}
}
}
@@ -227,11 +195,11 @@ void CLineRenderer::AddVertex(const zeus::CVector3f& position, const zeus::CColo
dv = dv.normalized().perpendicularVector() * m_lastWidth;
dv.x() /= CGraphics::g_ProjAspect;
if (m_textured) {
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dv, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dv, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dv, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dv, m_lastW), m_lastColor, m_lastUV});
} else {
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dv, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dv, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dv, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dv, m_lastW), m_lastColor});
}
}
@@ -278,25 +246,25 @@ void CLineRenderer::Render(bool alphaWrite, const zeus::CColor& moduColor) {
if (good1 && good2) {
intersect1.z() = float(m_lastPos.z());
intersect2.z() = float(m_lastPos.z());
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor, m_lastUV});
} else {
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor, m_lastUV});
}
} else {
if (good1 && good2) {
intersect1.z() = float(m_lastPos.z());
intersect2.z() = float(m_lastPos.z());
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor});
} else {
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dva, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dva, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dvb, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dvb, m_lastW), m_lastColor});
}
}
}
@@ -329,25 +297,25 @@ void CLineRenderer::Render(bool alphaWrite, const zeus::CColor& moduColor) {
if (good1 && good2) {
intersect1.z() = float(m_firstPos.z());
intersect2.z() = float(m_firstPos.z());
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor, m_lastUV});
} else {
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_firstPos + dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_firstPos - dva, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_firstPos + dvb, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_firstPos - dvb, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_firstPos + dva, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_firstPos - dva, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_firstPos + dvb, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_firstPos - dvb, m_lastW), m_lastColor, m_lastUV});
}
} else {
if (good1 && good2) {
intersect1.z() = float(m_firstPos.z());
intersect2.z() = float(m_firstPos.z());
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect1, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(intersect2, m_lastW), m_lastColor});
} else {
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_firstPos + dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_firstPos - dva, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_firstPos + dvb, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_firstPos - dvb, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_firstPos + dva, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_firstPos - dva, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_firstPos + dvb, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_firstPos - dvb, m_lastW), m_lastColor});
}
}
}
@@ -360,14 +328,14 @@ void CLineRenderer::Render(bool alphaWrite, const zeus::CColor& moduColor) {
if (m_textured) {
if (m_mode == EPrimitiveMode::Lines && (m_nextVert & 1)) {
} else {
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dv, m_lastW), m_lastColor, m_lastUV});
g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dv, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dv, m_lastW), m_lastColor, m_lastUV});
// g_StaticLineVertsTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dv, m_lastW), m_lastColor, m_lastUV});
}
} else {
if (m_mode == EPrimitiveMode::Lines && (m_nextVert & 1)) {
} else {
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dv, m_lastW), m_lastColor});
g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dv, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos + dv, m_lastW), m_lastColor});
// g_StaticLineVertsNoTex.push_back({zeus::CVector4f::ToClip(m_lastPos - dv, m_lastW), m_lastColor});
}
}
}
@@ -375,21 +343,21 @@ void CLineRenderer::Render(bool alphaWrite, const zeus::CColor& moduColor) {
m_final = true;
}
m_uniformBuf.access() = SDrawUniform{moduColor, CGraphics::g_Fog};
if (m_textured) {
if (!g_StaticLineVertsTex.empty()) {
memmove(m_vertBufTex.access(), g_StaticLineVertsTex.data(), sizeof(SDrawVertTex) * g_StaticLineVertsTex.size());
CGraphics::SetShaderDataBinding(m_shaderBind[alphaWrite]);
CGraphics::DrawArray(0, g_StaticLineVertsTex.size());
}
} else {
if (!g_StaticLineVertsNoTex.empty()) {
memmove(m_vertBufNoTex.access(), g_StaticLineVertsNoTex.data(),
sizeof(SDrawVertNoTex) * g_StaticLineVertsNoTex.size());
CGraphics::SetShaderDataBinding(m_shaderBind[alphaWrite]);
CGraphics::DrawArray(0, g_StaticLineVertsNoTex.size());
}
}
// m_uniformBuf.access() = SDrawUniform{moduColor, CGraphics::g_Fog};
// if (m_textured) {
// if (!g_StaticLineVertsTex.empty()) {
// memmove(m_vertBufTex.access(), g_StaticLineVertsTex.data(), sizeof(SDrawVertTex) * g_StaticLineVertsTex.size());
// CGraphics::SetShaderDataBinding(m_shaderBind[alphaWrite]);
// CGraphics::DrawArray(0, g_StaticLineVertsTex.size());
// }
// } else {
// if (!g_StaticLineVertsNoTex.empty()) {
// memmove(m_vertBufNoTex.access(), g_StaticLineVertsNoTex.data(),
// sizeof(SDrawVertNoTex) * g_StaticLineVertsNoTex.size());
// CGraphics::SetShaderDataBinding(m_shaderBind[alphaWrite]);
// CGraphics::DrawArray(0, g_StaticLineVertsNoTex.size());
// }
// }
}
} // namespace metaforce