mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-14 16:06:10 +00:00
Start wiring up wgpu+winit
This commit is contained in:
@@ -6,10 +6,10 @@
|
||||
#include "Runtime/rstl.hpp"
|
||||
#include "Runtime/Graphics/CGraphics.hpp"
|
||||
|
||||
#include <boo/graphicsdev/IGraphicsDataFactory.hpp>
|
||||
//#include <boo/graphicsdev/IGraphicsDataFactory.hpp>
|
||||
|
||||
#include <hecl/UniformBufferPool.hpp>
|
||||
#include <hecl/VertexBufferPool.hpp>
|
||||
//#include <hecl/UniformBufferPool.hpp>
|
||||
//#include <hecl/VertexBufferPool.hpp>
|
||||
|
||||
#include <zeus/CColor.hpp>
|
||||
#include <zeus/CVector2f.hpp>
|
||||
@@ -59,22 +59,20 @@ private:
|
||||
float m_lastWidth;
|
||||
float m_lastW;
|
||||
|
||||
static rstl::reserved_vector<SDrawVertTex, 1024> g_StaticLineVertsTex;
|
||||
static rstl::reserved_vector<SDrawVertNoTex, 1024> g_StaticLineVertsNoTex;
|
||||
// static rstl::reserved_vector<SDrawVertTex, 1024> g_StaticLineVertsTex;
|
||||
// static rstl::reserved_vector<SDrawVertNoTex, 1024> g_StaticLineVertsNoTex;
|
||||
|
||||
static hecl::VertexBufferPool<SDrawVertTex> s_vertPoolTex;
|
||||
static hecl::VertexBufferPool<SDrawVertNoTex> s_vertPoolNoTex;
|
||||
static hecl::UniformBufferPool<SDrawUniform> s_uniformPool;
|
||||
// static hecl::VertexBufferPool<SDrawVertTex> s_vertPoolTex;
|
||||
// static hecl::VertexBufferPool<SDrawVertNoTex> s_vertPoolNoTex;
|
||||
// static hecl::UniformBufferPool<SDrawUniform> s_uniformPool;
|
||||
|
||||
public:
|
||||
hecl::VertexBufferPool<SDrawVertTex>::Token m_vertBufTex;
|
||||
hecl::VertexBufferPool<SDrawVertNoTex>::Token m_vertBufNoTex;
|
||||
hecl::UniformBufferPool<SDrawUniform>::Token m_uniformBuf;
|
||||
std::array<boo::ObjToken<boo::IShaderDataBinding>, 2> m_shaderBind;
|
||||
// hecl::VertexBufferPool<SDrawVertTex>::Token m_vertBufTex;
|
||||
// hecl::VertexBufferPool<SDrawVertNoTex>::Token m_vertBufNoTex;
|
||||
// hecl::UniformBufferPool<SDrawUniform>::Token m_uniformBuf;
|
||||
// std::array<boo::ObjToken<boo::IShaderDataBinding>, 2> m_shaderBind;
|
||||
|
||||
CLineRenderer(boo::IGraphicsDataFactory::Context& ctx, EPrimitiveMode mode, u32 maxVerts,
|
||||
const boo::ObjToken<boo::ITexture>& texture, bool additive, bool zTest = false, bool zGEqual = false);
|
||||
CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const boo::ObjToken<boo::ITexture>& texture, bool additive,
|
||||
CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const std::shared_ptr<aurora::TextureHandle>& texture, bool additive,
|
||||
bool zTest = false, bool zGEqual = false);
|
||||
CLineRenderer(CLineRenderer&&) = default;
|
||||
|
||||
@@ -83,11 +81,11 @@ public:
|
||||
const zeus::CVector2f& uv = zeus::skZero2f);
|
||||
void Render(bool alphaWrite = false, const zeus::CColor& moduColor = zeus::skWhite);
|
||||
|
||||
static void UpdateBuffers() {
|
||||
s_vertPoolTex.updateBuffers();
|
||||
s_vertPoolNoTex.updateBuffers();
|
||||
s_uniformPool.updateBuffers();
|
||||
}
|
||||
// static void UpdateBuffers() {
|
||||
// s_vertPoolTex.updateBuffers();
|
||||
// s_vertPoolNoTex.updateBuffers();
|
||||
// s_uniformPool.updateBuffers();
|
||||
// }
|
||||
|
||||
static void Initialize();
|
||||
static void Shutdown();
|
||||
|
||||
Reference in New Issue
Block a user