mirror of https://github.com/AxioDL/metaforce.git
CPlayerState: Make GetPickupTotal() a const member function
This doesn't modify internal member state.
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@ -119,7 +119,7 @@ public:
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CHealthInfo& GetHealthInfo();
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const CHealthInfo& GetHealthInfo() const;
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u32 GetPickupTotal() { return 99; }
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u32 GetPickupTotal() const { return 99; }
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void SetIsFusionEnabled(bool val) { x0_26_fusion = val; }
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bool IsFusionEnabled() const { return x0_26_fusion; }
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EPlayerSuit GetCurrentSuit() const;
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@ -692,8 +692,8 @@ void CMain::UpdateDiscordPresence(CAssetId worldSTRG) {
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}
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if (g_GameState != nullptr) {
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if (CPlayerState* pState = g_GameState->GetPlayerState().get()) {
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u32 itemPercent = pState->CalculateItemCollectionRate() * 100 / pState->GetPickupTotal();
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if (const CPlayerState* pState = g_GameState->GetPlayerState().get()) {
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const u32 itemPercent = pState->CalculateItemCollectionRate() * 100 / pState->GetPickupTotal();
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if (DiscordItemPercent != itemPercent) {
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DiscordItemPercent = itemPercent;
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DiscordState = fmt::format(FMT_STRING("{}%"), itemPercent);
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