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Implement CScriptSound and bug fixes

This commit is contained in:
Jack Andersen
2017-11-26 19:06:53 -10:00
parent 11d17d0fe5
commit f60097b7e3
26 changed files with 369 additions and 143 deletions

View File

@@ -30,7 +30,8 @@ struct Midi : IScriptObject
void gatherDependencies(std::vector<hecl::ProjectPath> &pathsOut) const
{
g_curSpec->flattenDependencies(song, pathsOut);
// Dedicated PAK for this
//g_curSpec->flattenDependencies(song, pathsOut);
}
};
}

View File

@@ -16,22 +16,22 @@ struct Sound : IScriptObject
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atUint32> soundID;
Value<bool> unknown1;
Value<float> unknown2;
Value<float> unknown3;
Value<float> unknown4;
Value<atUint32> unknown5;
Value<atUint32> unknown6;
Value<atUint32> unknown7;
Value<atUint32> unknown8;
Value<bool> unknown9;
Value<bool> unknown10;
Value<bool> unknown11;
Value<bool> unknown12;
Value<bool> unknown13;
Value<bool> unknown14;
Value<bool> unknown15;
Value<atUint32> unknown16;
Value<bool> active;
Value<float> maxDist;
Value<float> distComp;
Value<float> startDelay;
Value<atUint32> minVol;
Value<atUint32> vol;
Value<atUint32> prio;
Value<atUint32> pan;
Value<bool> loop;
Value<bool> nonEmitter;
Value<bool> autoStart;
Value<bool> occlusionTest;
Value<bool> acoustics;
Value<bool> worldSfx;
Value<bool> allowDuplicates;
Value<atUint32> pitch;
};
}
}