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Implement CScriptSound and bug fixes
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@@ -1074,7 +1074,7 @@ void CBSJump::PlayJumpLoop(CStateManager& mgr, CBodyController& bc)
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if (TCastToPtr<CPhysicsActor> act = bc.GetOwner())
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{
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::Falling);
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::InternalMessage18);
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::Jumped);
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x30_24_bodyForceSet = false;
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x18_velocity = act->GetVelocity();
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}
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@@ -1195,7 +1195,7 @@ void CBSHurled::Start(CBodyController& bc, CStateManager& mgr)
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const CPASAnimState* hurledState = bc.GetPASDatabase().GetAnimState(14);
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xc_animSeries = hurledState->GetAnimParmData(best.second, 0).GetInt32Value();
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mgr.SendScriptMsg(&bc.GetOwner(), kInvalidUniqueId, EScriptObjectMessage::Falling);
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mgr.SendScriptMsg(&bc.GetOwner(), kInvalidUniqueId, EScriptObjectMessage::InternalMessage18);
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mgr.SendScriptMsg(&bc.GetOwner(), kInvalidUniqueId, EScriptObjectMessage::Jumped);
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if (!zeus::close_enough(cmd->GetLaunchVelocity(), zeus::CVector3f::skZero, 0.0001f))
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if (TCastToPtr<CPhysicsActor> act = bc.GetOwner())
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act->SetConstantForce(act->GetMass() * cmd->GetLaunchVelocity());
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@@ -1729,7 +1729,7 @@ pas::EAnimationState CBSWallHang::UpdateBody(float dt, CBodyController& bc, CSta
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}
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if (TCastToPtr<CPhysicsActor> act = bc.GetOwner())
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{
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::InternalMessage18);
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::Jumped);
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if (TCastToPtr<CActor> wp = mgr.ObjectById(x8_wpId))
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{
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zeus::CVector3f toWp = wp->GetTranslation() - act->GetTranslation();
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@@ -1837,7 +1837,7 @@ pas::EAnimationState CBSWallHang::UpdateBody(float dt, CBodyController& bc, CSta
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}
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if (TCastToPtr<CPhysicsActor> act = bc.GetOwner())
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{
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::InternalMessage18);
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mgr.SendScriptMsg(act.GetPtr(), kInvalidUniqueId, EScriptObjectMessage::Jumped);
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x18_24_launched = false;
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if (TCastToPtr<CActor> wp = mgr.ObjectById(x8_wpId))
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{
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