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Implement CScriptSound and bug fixes
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@@ -238,7 +238,7 @@ public:
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const CScriptAreaAttributes* x10d8_areaAttributes = nullptr;
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EOcclusionState x10dc_occlusionState = EOcclusionState::Occluded;
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u32 x10e0_ = 0;
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float x10e4_ = 5.f;
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float x10e4_occludedTime = 5.f;
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u32 x10e8_ = -1;
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u32 x10ec_ = 0;
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// std::vector<CAramToken> x10f0_tokens;
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