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Implement CScriptSound and bug fixes

This commit is contained in:
Jack Andersen
2017-11-26 19:06:53 -10:00
parent 11d17d0fe5
commit f60097b7e3
26 changed files with 369 additions and 143 deletions

View File

@@ -121,7 +121,7 @@ void CScriptCoverPoint::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid,
{
CActor::AcceptScriptMsg(msg, uid, mgr);
if (msg == EScriptObjectMessage::InternalMessage14)
if (msg == EScriptObjectMessage::WorldInitialized)
{
for (const SConnection& con : x20_conns)
if (con.x0_state == EScriptObjectState::Retreat)