mirror of https://github.com/AxioDL/metaforce.git
Merge branch 'master' of https://github.com/AxioDL/urde
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commit
f8853fbccf
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@ -13,37 +13,31 @@ struct RoomAcoustics : IScriptObject
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{
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DECL_YAML
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String<-1> name;
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Value<bool> unknown1;
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Value<atUint32> unknown2;
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Value<bool> unknown3;
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Value<bool> unknown4;
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Value<float> unknown5;
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Value<float> unknown6;
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Value<float> unknown7;
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Value<float> unknown8;
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Value<float> unknown9;
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Value<float> unknown10;
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Value<bool> unknown11;
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Value<float> unknown12;
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Value<float> unknown13;
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Value<float> unknown14;
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Value<bool> unknown15;
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Value<bool> unknown16;
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Value<float> unknown17;
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Value<float> unknown18;
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Value<float> unknown19;
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Value<float> unknown20;
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Value<float> unknown21;
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Value<bool> unknown22;
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Value<atUint32> unknown23;
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Value<atUint32> unknown24;
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Value<atUint32> unknown25;
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Value<atUint32> unknown26;
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Value<atUint32> unknown27;
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Value<atUint32> unknown28;
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Value<atUint32> unknown29;
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Value<atUint32> unknown30;
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Value<atUint32> unknown31;
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Value<bool> active;
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Value<atUint32> volumeScale;
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Value<bool> reverbHiEnable;
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Value<bool> reverbHiTmpDisable;
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Value<float> reverbHiColoration;
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Value<float> reverbHiMix;
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Value<float> reverbHiTime;
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Value<float> reverbHiDamping;
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Value<float> reverbHiPreDelay;
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Value<float> reverbHiCrosstalk;
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Value<bool> chorusEnable;
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Value<float> baseDelay;
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Value<float> variation;
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Value<float> period;
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Value<bool> reverbStdEnable;
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Value<bool> reverbStdTmpDisable;
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Value<float> reverbStdColoration;
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Value<float> reverbStdMix;
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Value<float> reverbStdTime;
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Value<float> reverbStdDamping;
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Value<float> reverbStdPreDelay;
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Value<bool> delayEnable;
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Value<atUint32> delay[3];
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Value<atUint32> feedback[3];
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Value<atUint32> output[3];
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};
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}
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}
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