mirror of https://github.com/AxioDL/metaforce.git
Initial CDrone imps
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d033ddeb1d
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@ -19,7 +19,7 @@ struct Drone : IScriptObject {
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Value<atUint32> unknown3;
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DamageInfo damageInfo2;
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UniqueID32 unknown4;
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UniqueID32 unknown5;
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Value<atUint32> unused;
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UniqueID32 unknown6;
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FlareDefinition flareDefinition1;
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FlareDefinition flareDefinition2;
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@ -73,6 +73,8 @@ struct Drone : IScriptObject {
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut,
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std::vector<hecl::ProjectPath>& lazyOut) const override {
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g_curSpec->flattenDependencies(unknown4, pathsOut);
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g_curSpec->flattenDependencies(unknown6, pathsOut);
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g_curSpec->flattenDependencies(crsc, pathsOut);
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flareDefinition1.depIDs(pathsOut);
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flareDefinition2.depIDs(pathsOut);
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@ -1,18 +1,76 @@
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#include "Runtime/MP1/World/CDrone.hpp"
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#include "Runtime/Audio/CSfxManager.hpp"
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#include "Runtime/World/CPatternedInfo.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde::MP1 {
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CDrone::CDrone(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info,
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const zeus::CTransform& xf, float f1, CModelData&& mData, const CPatternedInfo& pInfo,
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const CActorParameters& actParms, EMovementType movement, EColliderType colliderType, EBodyType bodyType,
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const CDamageInfo& dInfo1, CAssetId w1, const CDamageInfo& dInfo2, CAssetId w2,
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const std::vector<CVisorFlare::CFlareDef>& flares, float f2, float f3, float f4, float f5, float f6,
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float f7, float f8, float f9, float f10, float f11, float f12, float f13, float f14, float f15,
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float f16, float f17, float f18, float f19, float f20, float f21, float f22, float f23, float f24,
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CAssetId w3, bool b1)
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const CDamageInfo& dInfo1, CAssetId aId1, const CDamageInfo& dInfo2, CAssetId aId2,
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std::vector<CVisorFlare::CFlareDef> flares, float f2, float f3, float f4, float f5, float f6, float f7,
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float f8, float f9, float f10, float f11, float f12, float f13, float f14, float f15, float f16,
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float f17, float f18, float f19, float f20, CAssetId crscId, float f21, float f22, float f23, float f24,
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s32 sId, bool b1)
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: CPatterned(ECharacter::Drone, uid, name, flavor, info, xf, std::move(mData), pInfo, movement, colliderType, bodyType,
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actParms, EKnockBackVariant(flavor == EFlavorType::Zero)) {}
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actParms, EKnockBackVariant(flavor == EFlavorType::Zero))
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, x568_(aId1)
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, x56c_(g_SimplePool->GetObj({SBIG('CRSC'), crscId}))
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, x57c_flares(std::move(flares))
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, x590_(dInfo1)
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, x5ac_(dInfo2)
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, x5e4_(f23)
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, x5ec_(f1)
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, x5f0_(f2)
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, x5f4_(f3)
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, x5f8_(f4)
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, x5fc_(f5)
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, x600_(f11)
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, x608_(f6)
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, x60c_(f7)
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, x610_(f8)
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, x614_(f9)
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, x618_(f10)
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, x61c_(f12)
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, x620_(f20)
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, x63c_(f13)
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, x640_(f14)
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, x648_(f15)
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, x64c_(f16)
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, x650_(f17)
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, x654_(f18)
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, x658_(f19)
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, x65c_(f21)
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, x660_(f22)
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, x664_(f24)
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, x690_(zeus::CSphere({0.f, 0.f, 1.8f}, 1.1f), CActor::GetMaterialList())
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, x6b0_pathFind(nullptr, 3 + int(b1), pInfo.GetPathfindingIndex(), 1.f, 2.4f)
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, x7cc_(CSfxManager::TranslateSFXID(sId))
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, x82c_(std::make_unique<CModelData>(CStaticRes{aId2, zeus::skOne3f}))
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, x830_13_(0)
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, x830_10_(0)
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, x834_24_(false)
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, x834_25_(false)
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, x834_26_(false)
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, x834_27_(false)
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, x834_28_(false)
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, x834_29_(false)
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, x834_30_(false)
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, x834_31_(false)
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, x835_24_(false)
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, x835_25_(b1)
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, x835_26_(false) {
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UpdateTouchBounds(pInfo.GetHalfExtent());
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x460_knockBackController.SetEnableShock(true);
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x460_knockBackController.SetAvailableState(EKnockBackAnimationState::Hurled, false);
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x460_knockBackController.SetLocomotionDuringElectrocution(true);
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MakeThermalColdAndHot();
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CreateShadow(flavor != EFlavorType::One);
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}
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void CDrone::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CDrone::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) {
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@ -29,4 +87,11 @@ void CDrone::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateM
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}
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}
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void CDrone::UpdateTouchBounds(float radius) {
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const zeus::CTransform xf = GetLctrTransform("Skeleton_Root"sv);
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const zeus::CVector3f diff = xf.origin - GetTranslation();
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SetBoundingBox(zeus::CAABox{diff - radius, diff + radius});
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x6b0_pathFind.SetRadius(0.25f + radius);
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}
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} // namespace urde::MP1
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@ -1,19 +1,107 @@
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#pragma once
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#include "Runtime/Collision/CCollidableSphere.hpp"
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#include "Runtime/World/CPatterned.hpp"
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#include "Runtime/World/CPathFindSearch.hpp"
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#include "Runtime/World/CVisorFlare.hpp"
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namespace urde::MP1 {
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class CDrone : public CPatterned {
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CAssetId x568_;
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TLockedToken<CCollisionResponseData> x56c_;
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CCollisionResponseData* x574_;
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TUniqueId x578_ = kInvalidUniqueId;
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TUniqueId x57a_ = kInvalidUniqueId;
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std::vector<CVisorFlare::CFlareDef> x57c_flares;
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u32 x58c_ = 2;
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CDamageInfo x590_;
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CDamageInfo x5ac_;
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float x5c8_ = 0.f;
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float x5cc_ = 0.f;
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float x5d0_ = 0.f;
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float x5d4_ = 0.f;
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float x5d8_ = 0.f;
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float x5dc_ = 0.f;
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float x5e0_ = 0.f;
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float x5e4_;
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float x5e8_ = 0.f;
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float x5ec_;
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float x5f0_;
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float x5f4_;
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float x5f8_;
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float x5fc_;
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float x600_;
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float x604_ = 0.f;
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float x608_;
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float x60c_;
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float x610_;
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float x614_;
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float x618_;
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float x61c_;
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float x620_;
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float x624_ = 0.f;
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float x628_ = 0.f;
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float x62c_ = 0.f;
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float x630_ = 0.f;
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float x634_ = 0.f;
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float x638_ = 0.f;
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float x63c_;
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float x640_;
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float x644_ = 0.f;
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float x648_;
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float x64c_;
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float x650_;
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float x654_;
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float x658_;
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float x65c_;
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float x660_;
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float x664_;
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float x668_ = 0.f;
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float x66c_ = 0.f;
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zeus::CVector3f x670_;
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zeus::CVector3f x67c_;
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TUniqueId x688_ = kInvalidUniqueId;
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CCollidableSphere x690_;
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CPathFindSearch x6b0_pathFind;
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zeus::CAxisAngle x794_;
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zeus::CVector3f x7a0_;
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float x7ac_ = 0.f;
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float x7b0_ = 0.f;
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float x7b4_ = 0.f;
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float x7b8_ = 0.f;
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float x7bc_ = 0.f;
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s32 x7c8_ = 0;
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s16 x7cc_;
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s32 x7d0_ = 0;
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rstl::reserved_vector<TUniqueId, 2> x7d4_;
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rstl::reserved_vector<zeus::CVector3f, 2> x7e0_;
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rstl::reserved_vector<zeus::CVector3f, 2> x7fc_;
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rstl::reserved_vector<float, 2> x818_;
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rstl::reserved_vector<bool, 2> x824_;
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std::unique_ptr<CModelData> x82c_;
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u8 x830_13_ : 2;
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u8 x830_10_ : 2;
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bool x834_24_ : 1;
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bool x834_25_ : 1;
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bool x834_26_ : 1;
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bool x834_27_ : 1;
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bool x834_28_ : 1;
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bool x834_29_ : 1;
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bool x834_30_ : 1;
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bool x834_31_ : 1;
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bool x835_24_ : 1;
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bool x835_25_ : 1;
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bool x835_26_ : 1;
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void UpdateTouchBounds(float radius);
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public:
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DEFINE_PATTERNED(Drone);
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CDrone(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info, const zeus::CTransform& xf,
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float f1, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
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EMovementType movement, EColliderType colliderType, EBodyType bodyType, const CDamageInfo& dInfo1, CAssetId w1,
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const CDamageInfo& dInfo2, CAssetId w2, const std::vector<CVisorFlare::CFlareDef>& flares, float f2, float f3,
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float f4, float f5, float f6, float f7, float f8, float f9, float f10, float f11, float f12, float f13,
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float f14, float f15, float f16, float f17, float f18, float f19, float f20, float f21, float f22, float f23,
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float f24, CAssetId w3, bool b1);
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EMovementType movement, EColliderType colliderType, EBodyType bodyType, const CDamageInfo& dInfo1,
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CAssetId aId1, const CDamageInfo& dInfo2, CAssetId aId2, std::vector<CVisorFlare::CFlareDef> flares, float f2,
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float f3, float f4, float f5, float f6, float f7, float f8, float f9, float f10, float f11, float f12,
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float f13, float f14, float f15, float f16, float f17, float f18, float f19, float f20, CAssetId crscId,
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float f21, float f22, float f23, float f24, s32 w3, bool b1);
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void Accept(IVisitor& visitor);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr);
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@ -2076,18 +2076,19 @@ CEntity* ScriptLoader::LoadDrone(CStateManager& mgr, CInputStream& in, int propC
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float f18 = in.readFloatBig();
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float f19 = in.readFloatBig();
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float f20 = in.readFloatBig();
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CAssetId crscId(in);
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float f21 = in.readFloatBig();
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float f22 = in.readFloatBig();
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float f23 = in.readFloatBig();
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float f24 = in.readFloatBig();
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CAssetId crscId(in);
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s32 soundId = in.readUint32Big();
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bool b1 = in.readBool();
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CModelData mData(
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CAnimRes(animParms.GetACSFile(), animParms.GetCharacter(), scale, animParms.GetInitialAnimation(), true));
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return new MP1::CDrone(mgr.AllocateUniqueId(), name, flavor, info, xf, f1, std::move(mData), pInfo, actParms,
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CPatterned::EMovementType::Flyer, CPatterned::EColliderType::One, EBodyType::Pitchable, dInfo1,
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aId2, dInfo2, aId2, flares, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12, f13, f14, f15, f16,
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f17, f18, f19, f20, f21, f22, f23, f24, crscId, b1);
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f17, f18, f19, f20, crscId, f21, f22, f23, f24, soundId, b1);
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}
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CEntity* ScriptLoader::LoadMetroid(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info) {
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