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mirror of https://github.com/AxioDL/metaforce.git synced 2025-07-08 10:45:53 +00:00

7059 Commits

Author SHA1 Message Date
Jack Andersen
a75bda77b6 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-05 15:44:41 -10:00
Jack Andersen
28b9cd9e3f AuxiliaryID32 implemented for sub-resources 2016-04-05 15:44:07 -10:00
Jack Andersen
b5f2b13832 Merge branch 'master' of https://github.com/AxioDL/hecl 2016-04-05 15:43:35 -10:00
Jack Andersen
bbaf33e4de Add ProjectPath::ensureAuxInfo 2016-04-05 15:43:16 -10:00
Jack Andersen
91272cc22e Update hecl 2016-04-04 16:45:03 -10:00
Jack Andersen
2fbc21cc18 Remove unneeded fprintf 2016-04-04 16:44:47 -10:00
Jack Andersen
8b2f6ff202 Update hecl 2016-04-04 16:38:36 -10:00
Jack Andersen
2efb75d375 Update boo 2016-04-04 16:38:12 -10:00
Jack Andersen
80006a9ac4 Update hecl 2016-04-04 16:26:43 -10:00
Jack Andersen
52597cd731 Update boo 2016-04-04 16:26:20 -10:00
Jack Andersen
5cd372592c Aux-info resource sharing; some rigging stubs 2016-04-04 15:51:25 -10:00
Jack Andersen
1fa0427506 Update zeus 2016-04-04 15:51:08 -10:00
Jack Andersen
41dbd30970 Aux info functionality for ProjectPath 2016-04-04 15:49:42 -10:00
Jack Andersen
806cd54b75 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-04 11:21:18 -10:00
Jack Andersen
909baea2cd Implement GX-style faked directional 2016-04-04 11:20:26 -10:00
Jack Andersen
5c1d8492db HLSL lighting shaders 2016-04-04 09:34:54 -10:00
Jack Andersen
635193c2fe HLSL backend update 2016-04-04 09:34:22 -10:00
Jack Andersen
c26a288a8c Vulkan API sync 2016-04-03 20:37:15 -10:00
Jack Andersen
35b202dfb3 Update boo 2016-04-03 20:36:57 -10:00
Jack Andersen
a7cf3fafa8 Update hecl 2016-04-03 20:26:29 -10:00
Jack Andersen
8611c85791 Blendershell exception fix 2016-04-03 20:25:41 -10:00
Jack Andersen
0c0e9c85f7 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-03 20:16:26 -10:00
Jack Andersen
9f0e9a808b Implement Metal lighting shader 2016-04-03 20:16:03 -10:00
Jack Andersen
fa32f002b7 Shader data binding API update 2016-04-03 20:15:46 -10:00
Jack Andersen
124b5e5f3a Merge branch 'master' of https://github.com/AxioDL/hecl 2016-04-03 20:15:26 -10:00
Jack Andersen
6abde07598 Metal extension shaders 2016-04-03 20:15:07 -10:00
09cf53d87a Update hecl 2016-04-03 22:17:24 -07:00
18351e0e53 Force blends into Object Mode upon opening 2016-04-03 22:16:08 -07:00
Jack Andersen
408ce2ca8b Working CLight 2016-04-03 19:02:09 -10:00
Jack Andersen
223b5c12c4 Update zeus 2016-04-03 19:01:51 -10:00
Jack Andersen
80284ad816 Update GLSL backend for proper block bindings 2016-04-03 19:00:40 -10:00
Jack Andersen
dae2621d93 Initial CLight integration 2016-04-03 16:32:57 -10:00
Jack Andersen
9681a26988 Update athena 2016-04-03 16:32:18 -10:00
Jack Andersen
4388cf64e5 Update GLSL backend for memory testing 2016-04-03 16:27:16 -10:00
Jack Andersen
36ed356886 Update hecl 2016-04-02 20:22:29 -10:00
Jack Andersen
5563ff403e Update boo 2016-04-02 20:22:19 -10:00
Jack Andersen
51ecf300ad Correct projection for Metal 2016-04-02 20:19:33 -10:00
Jack Andersen
54ca41f2ed Update boo and Metal backend 2016-04-02 20:19:03 -10:00
Jack Andersen
2fbbbdf3a4 Update hecl 2016-04-02 19:32:56 -10:00
Jack Andersen
3b757c9854 Clarify BlenderConnection namespace in logvisor module 2016-04-02 19:32:26 -10:00
Jack Andersen
929f8263fc Windows Fixes; D3D depth support 2016-04-02 19:25:34 -10:00
Jack Andersen
1cf85d7ddd Update boo 2016-04-02 19:21:06 -10:00
Jack Andersen
8534af8b4d Windows fixes 2016-04-02 17:31:50 -10:00
dc978a4c79 Add Global Project
Fix Particle Crashes
2016-04-02 01:44:23 -07:00
Jack Andersen
32b4815ab5 Update hecl 2016-04-01 18:41:37 -10:00
Jack Andersen
500589dbd3 Update boo 2016-04-01 18:41:09 -10:00
Jack Andersen
9ed1fbe40f Fix other perspective matrix function 2016-04-01 18:25:47 -10:00
Jack Andersen
fa7207d6b3 Update boo 2016-04-01 18:25:15 -10:00
Jack Andersen
c1dd893c72 Add cube rotate test 2016-04-01 17:56:19 -10:00
Jack Andersen
ec27174c6f Update boo 2016-04-01 17:55:54 -10:00