Commit Graph

37 Commits

Author SHA1 Message Date
Luke Street fe65258d91 aurora: Support per-pixel lighting 2022-05-25 01:45:42 -04:00
Luke Street f80813b9cc Transition all Textured/ColoredQuad usages
- Upload textures using staging buffer
- Fixes SetOrtho logic
- More work on thermal visor rendering (still WIP)
- Rework Dawn backend initialization
- Support MoltenVK on Metal
- Various fixes & cleanup
2022-05-23 20:26:35 -04:00
Luke Street 22dfd3b3f7 aurora: Rework texture binding API
- Texture binding is now handled by GX calls
- More CCubeMaterial / CCubeRenderer impl
- Semi-working thermal visor rendering
- More CGraphicsPalette impl
- Some CWorldShadow impl
- Start work on indirect texturing
- Stub out CTextRenderBuffer
2022-05-13 19:40:31 -04:00
Luke Street 9d634e6a05 Hacky scan visor rendering 2022-05-09 17:13:38 -04:00
Luke Street ad90e4b511 aurora: Add pipeline progress window 2022-05-03 19:36:30 -04:00
Luke Street 64baad395a aurora: Add naive pipeline cache 2022-05-03 01:32:06 -04:00
Luke Street 52756deac9 aurora: Reduce buffer sizes; add buffer size debug overlay 2022-05-02 23:31:14 -04:00
Luke Street 4eff37fcb2 aurora: Code cleanup, more performant hashing 2022-05-02 19:42:59 -04:00
Luke Street 6e7d123389 aurora: Rework indexed attributes support 2022-03-26 20:30:29 -04:00
Luke Street e409f05b40 aurora: Add graphics debug group stack 2022-03-26 20:23:16 -04:00
Luke Street fcfa9f0d64 Begin transitioning CElementGen RenderParticles & many fixes 2022-03-20 16:24:02 -04:00
Luke Street b8bddf8cae aurora: Use 3 staging buffers 2022-03-16 02:13:33 -04:00
Luke Street 788f57cb52 aurora: Use multiple staging buffers & map at end of frame 2022-03-16 02:05:56 -04:00
Luke Street c01152e23a aurora: Use staging buffer for mapping 2022-03-15 23:04:43 -04:00
Luke Street efd14dcaf2 aurora: Use MapAsync for buffer writing 2022-03-15 22:39:22 -04:00
Luke Street 02a7b85b23 aurora: WIP cache for display lists & static buffers 2022-03-15 02:18:45 -04:00
Luke Street 9062e54c76 aurora: Commit set_viewport/set_scissor changes 2022-03-14 18:32:03 -04:00
Luke Street af856de6a8 aurora: Start implementing TCGs 2022-03-14 18:00:03 -04:00
Luke Street e88f831950 Implement HandleTransparency, lighting & fix texture load 2022-03-08 17:19:02 -05:00
Luke Street a2743b905b aurora: model fixes, texture_convert fixes 2022-03-08 03:52:36 -05:00
Luke Street 14a82a678a Some hacks for TEV stage handling 2022-03-08 00:28:31 -05:00
Luke Street 71342ed75e More aurora::gx refactoring 2022-03-07 18:53:42 -05:00
Luke Street cd86dbd6ee More CCubeMaterial, more CGraphics, more aurora::gx 2022-03-06 02:46:42 -05:00
Luke Street b3daf4a527 clang-format fix 2022-03-05 18:33:19 -05:00
Luke Street 84b6fcfb44 Remove forRenderer from CGraphics PerspectiveProjectionMatrix 2022-03-05 18:30:43 -05:00
Luke Street 33d0d14fda Initial working CGraphics Stream API 2022-03-04 22:37:07 -05:00
Luke Street 740114af9e Begin transitioning to new CTexture; start Stream API 2022-03-04 02:47:21 -05:00
Luke Street fb69d3fdba aurora: Add more GX state functions & cleanup 2022-02-27 16:58:27 -05:00
Phillip Stephens 7a59585c70
Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again 2022-02-26 08:42:42 -08:00
Luke Street c33674b9ab Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
Phillip Stephens 49418f444f
aurora: Cleanup, rename ZTest to ZComp to more accurately describe purprose, implement colored_quad 2022-02-20 13:06:04 -08:00
Luke Street c8c2f44fbc aurora: Textured quads 2022-02-19 03:28:44 -05:00
Luke Street 0703cf60b3 aurora: Pipeline info debug overlay 2022-02-19 01:59:24 -05:00
Luke Street 5183809027 aurora: Async pipeline creation 2022-02-19 01:41:21 -05:00
Luke Street b6b68135ef aurora: Working movie player (again) 2022-02-19 00:33:56 -05:00
Luke Street c64f9eb2d1 aurora: Reimplement textures 2022-02-17 19:38:31 -05:00
Luke Street 7b9f893a49 aurora: the boring C++ version 2022-02-16 00:21:24 -05:00