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mirror of https://github.com/AxioDL/metaforce.git synced 2025-09-30 09:19:36 +00:00

484 Commits

Author SHA1 Message Date
8cef2f5192 Add ability to enable developer mode in-code 2018-01-15 05:18:03 -08:00
5c66ffc5df Refactor CVar class 2018-01-15 04:34:02 -08:00
4543e2a87e Merge commit 'c46f861' 2018-01-13 23:38:17 -08:00
52c14848d9 Various minor fixes 2018-01-13 23:37:00 -08:00
Jack Andersen
7a815e2962 Add missing <sstream> include 2018-01-13 20:40:42 -10:00
f777d034f2 Implement core Console behavior and CVarManager commands 2018-01-13 18:39:32 -08:00
7f6913e046 Fix linux build, initial logvisor integration into Console 2018-01-11 08:26:33 -08:00
24ee3fa21e Windows build fix 2018-01-11 04:38:35 -08:00
e247733d04 Initial Console implementation 2018-01-11 01:36:00 -08:00
Jack Andersen
2d0f079991 Add CVarCommons; hecl-light library 2018-01-09 20:16:18 -10:00
Jack Andersen
b3ca5b1e1e Changes to support MSAA rendering 2018-01-06 19:17:45 -10:00
Jack Andersen
308af03115 Disable cotire unity build 2017-12-31 16:53:17 -10:00
Jack Andersen
9daa74e08e Windows PCH fixes 2017-12-29 15:07:15 -10:00
Jack Andersen
aae0dc56b7 Huge compile performance refactor 2017-12-28 21:56:31 -10:00
0e4310903d Update boo; Add initial GUI mode support 2017-12-15 18:13:20 -08:00
Jack Andersen
758c602dc5 Add ASan build capability 2017-12-11 16:05:28 -10:00
Jack Andersen
93711460f8 More flexible cull-mode options for shader extensions 2017-12-09 19:29:23 -10:00
Jack Andersen
a60a02a31e Add flip flag for collision triangles 2017-12-08 19:15:26 -10:00
Jack Andersen
79f0336588 UWP fixes 2017-12-06 18:09:27 -10:00
Jack Andersen
559096feeb UWP support 2017-12-05 17:22:31 -10:00
Jack Andersen
d4ce1d4913 ProjectPath bug fixes 2017-12-01 19:49:45 -10:00
Jack Andersen
1987a6e3d3 Implement asprintf for Windows 2017-11-24 16:49:50 -10:00
Jack Andersen
b382188a5c Remove debugging changes 2017-11-21 00:22:36 -10:00
Jack Andersen
ddf7c983da Major refactor of hecl parser using @hackyourlife architecture 2017-11-20 23:33:28 -10:00
Jack Andersen
b41b21cb4b Windows fixes 2017-11-13 17:34:05 -10:00
Jack Andersen
4111d49d64 string_view refactor 2017-11-12 20:13:53 -10:00
Jack Andersen
b9490877a4 Iterator fix 2017-11-06 22:05:40 -10:00
Jack Andersen
a3b9a32633 Remaining object tracker platforms 2017-11-05 20:56:17 -10:00
Jack Andersen
d2fda8a373 Changes to support new boo object tracker API 2017-11-04 20:15:03 -10:00
Jack Andersen
3e18e519ce Windows fixes 2017-10-29 21:29:07 -10:00
Jack Andersen
a2c5d891b5 Various bug fixes 2017-10-27 00:10:08 -10:00
Jack Andersen
5e99ee1d95 Minor improvements 2017-10-25 19:37:15 -10:00
Jack Andersen
b7208bfc5f Implement hecl package 2017-10-24 21:46:32 -10:00
Jack Andersen
a5b7a7b96c Windows fixes 2017-10-23 17:11:44 -10:00
Jack Andersen
48ec4cf6eb Various bug fixes 2017-10-21 20:10:59 -10:00
Jack Andersen
ebad51dc2e Add DCLN blend type 2017-10-16 19:51:13 -10:00
Jack Andersen
7c3bac2951 Add perspective division to texture matrix processing 2017-09-30 18:25:49 -10:00
cc8415b4f6 update boo 2017-09-10 01:08:52 -07:00
Jack Andersen
2674989a4a Generate pool skin index for CPU-based skinning operations 2017-08-20 19:46:26 -10:00
Jack Andersen
6d997e4ffa NULL path bug fix 2017-08-17 17:18:52 -10:00
Jack Andersen
f761810e8c Other platforms for SteamFinder 2017-07-23 13:44:17 -10:00
Jack Andersen
14277fa386 Add Steam app finder, fix missing blender cube bug 2017-07-22 23:20:28 -10:00
Jack Andersen
d8ed2fd157 Isolate hecl::SystemChar in single header 2017-06-10 08:22:40 -10:00
c72ee72f6f Conform other platforms 2017-05-29 01:18:54 -07:00
145c152012 Fix GLSL reflection shader compile errors. 2017-05-28 23:00:17 -07:00
Jack Andersen
8bfac09158 Add map visibility mode property 2017-04-18 13:38:23 -10:00
Jack Andersen
21e2a26e36 HLSL reflection fix 2017-03-26 08:21:01 -10:00
Jack Andersen
b860d962ae Reflection shader support 2017-03-25 19:51:58 -10:00
Jack Andersen
ed5085e42b MAPA/MAPU bug fixes 2017-03-20 11:14:20 -10:00
Jack Andersen
87ae8aaa57 Windows fixes 2017-03-19 20:59:14 -10:00