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3180 Commits

Author SHA1 Message Date
PhazonJim
f86e570ef4 fix for build error in Xcode relating to non-reference types in a for loop 2020-12-21 02:09:54 -05:00
cec1610847 CThardus: Temporary comment (GCC unused fix) 2020-12-18 06:29:10 -05:00
dcdfd58715 CScriptGunTurret: Fix health check in AcceptScriptMsg Damage 2020-12-18 06:28:20 -05:00
b05460da42 CStateManager: Move collision debug drawing into NDEBUG condition 2020-12-18 06:08:54 -05:00
168eb6ac39 CModelShaders: Split Thermal into ThermalModel, ThermalStatic extended shaders
This semi-hacky approach will be replaced with future hsh work
2020-12-18 06:08:25 -05:00
1e0bdce5a3 CScriptActor: Set noZTest flags appropriately 2020-12-18 06:06:31 -05:00
cc79ba3d09 CBouncyGrenade: Element gen renaming 2020-12-18 06:05:22 -05:00
3f49b06070
Merge branch 'prime-exo' 2020-12-15 14:52:47 -08:00
1e8aa2581e
Minor CPhysicsActor fixes 2020-12-13 14:57:21 -08:00
df0d21a03e
Fix Metroid Prime essence 2020-12-13 12:09:26 -08:00
b59bf39924
I feex 2020-12-13 10:57:45 -08:00
4e51795fa6
Essence fixes 2020-12-13 10:57:45 -08:00
e5daca0899
More CMetroidPrimeExo imps 2020-12-13 10:57:45 -08:00
abbacad46b
More state implementations 2020-12-13 10:57:45 -08:00
215eedc013
Fix inconsistent state causing Exo to fling herself off into the void 2020-12-13 10:57:45 -08:00
2d56e56411
Fix zeus::close_enough call prevent AI from advancing 2020-12-13 10:57:45 -08:00
8633bbddec
More CMetroidPrimeExo imps 2020-12-13 10:57:44 -08:00
0903b478f6
More MetroidPrimeExo imps 2020-12-13 10:57:44 -08:00
bc60a237a4
More imps, initial AI execution 2020-12-13 10:57:43 -08:00
c4d4a937ec
Initial CMetroidPrimeExo imps 2020-12-13 10:56:51 -08:00
0d11dd1476
Finish CMetroidPrimeEssence imps 2020-12-13 10:55:56 -08:00
5598558265
Teh maymays 2020-12-13 10:55:56 -08:00
543a24ea9e
Initial CMetroidPrimeEssence behavior 2020-12-13 10:55:56 -08:00
130c60ccc8
Initial CMetroidPrimeExo imps 2020-12-13 10:55:50 -08:00
28561081d7
Add light visualization (requires custom models) 2020-12-12 23:39:55 -08:00
39e9ff5593
Cleanup CPatterned 2020-11-06 22:06:17 -08:00
fdd41d87c4
Fix CScriptSound favoring the right speaker, cleanup CBallCamera, update amuse 2020-10-24 16:00:39 -07:00
b963ce1e85
Attempt 4 to fix ScriptLayerController for Tom 2020-10-21 15:55:45 -07:00
5c6f7ce9ea CGameArea: VBO & IBO buffer updates 2020-10-21 01:57:10 -04:00
2d2dc9e520 libnx support fixes 2020-10-21 01:56:27 -04:00
ddf17bd8b7 CGBASupport: Add Shutdown function 2020-10-21 01:51:07 -04:00
9da5ddff36 CGuiFrame: Fix reversed SetCullMode 2020-10-21 01:50:27 -04:00
07c90c894a CModelShaders vertex & uniform buffers (WIP) 2020-10-21 01:49:38 -04:00
7bffc621b8 CModelShaders implementation updates (WIP) 2020-10-21 01:43:53 -04:00
d07f5320bd CGraphics: Fix depth in perspective matrices (part 2) 2020-10-21 01:43:28 -04:00
b6e655d96b CThermalHotFilter: Configuration fixes 2020-10-21 01:39:13 -04:00
521c21c3a6 CThermalColdFilter: Fix UV interpolation 2020-10-21 01:38:51 -04:00
4f577c586d CTextSupportShader: Fix color mul 2020-10-21 01:38:36 -04:00
0214370de8 CRandomStaticFilter: Fix UV interpolation 2020-10-21 01:38:22 -04:00
4c64369453 CPhazonSuitFilter: Separate tex and notex shaders 2020-10-21 01:37:53 -04:00
9548a06452 CLineRendererShaders: Fix topology 2020-10-21 01:37:24 -04:00
9021ab2c2d CGraphics: Fix depth in perspective matrices 2020-10-21 01:34:41 -04:00
5c3267c69d Use frag_position in FOG_SHADER 2020-10-21 01:33:33 -04:00
73c7755e4c Runtime: GX state accuracy updates
CullMode, AlphaUpdate, ColorUpdate, DstAlpha
2020-10-21 01:30:44 -04:00
4995a1524e Runtime: CModelFlags accuracy updates 2020-10-21 01:23:34 -04:00
81e7981c76 CMemoryCardSys: Fix GCC nonstring 2020-10-21 01:12:34 -04:00
c8ba49bb50 CElementGenShaders, CDecalShaders fixes
Add conditions for HSH_PROFILE_MODE
2020-10-21 01:12:07 -04:00
528c96b2c0
I am teh dumb, fix CGameArea 2020-10-20 15:26:08 -07:00
9ac44921a6
Correct return type 2020-10-20 03:04:17 -07:00
a8d8eb0dde
Fix IGetAreaId and rename GetAreaId to GetAreaIndex 2020-10-20 03:03:11 -07:00