Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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7c7da6671a
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SIMD refactor
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2018-12-07 15:49:15 -10:00 |
Jack Andersen
|
079c343557
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ANIM cook fix; OBB generation crash fix
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2018-06-15 16:26:58 -10:00 |
Jack Andersen
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2c151a0f3b
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Ensure *all* EVNT resources are extracted
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2018-05-27 15:54:55 -10:00 |
Jack Andersen
|
055de86170
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ANIM serialization fix
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2018-03-03 20:15:40 -10:00 |
Jack Andersen
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e4ff23c279
|
Massive template-based DNA refactor
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2018-02-21 21:24:51 -10:00 |
Jack Andersen
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47b3d57c3a
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Arm cannon rendering fixes
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2018-01-14 21:39:25 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
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7085b837b7
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Subresource cooking and various bug fixes
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2017-02-12 20:51:47 -10:00 |
Jack Andersen
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9b436b4b23
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Tons of animation bug fixes
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2016-09-05 19:52:51 -10:00 |
Jack Andersen
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0aaeed2aeb
|
const_cast refactor
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2016-08-28 18:22:54 -10:00 |
Jack Andersen
|
e2f342d107
|
Signed read bug fix
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2016-08-28 16:28:55 -10:00 |
Jack Andersen
|
7953ca4828
|
Proper scratch size computation for ANIM2/3
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2016-08-28 15:18:49 -10:00 |
Jack Andersen
|
bf992f2d16
|
ANIM cooking bug fixes
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2016-08-28 14:28:53 -10:00 |
Jack Andersen
|
b25e5ad014
|
Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
Jack Andersen
|
c5ddb51dfc
|
Define ChannelDescPC for 24-bit ANIM3
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2016-08-26 15:02:12 -10:00 |
Jack Andersen
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f9cef44029
|
Work on CFBStreamedCompression; defined 24-bit ANIM3 format
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2016-08-26 12:23:59 -10:00 |
Jack Andersen
|
bf049843e1
|
Character cooking fixes
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2016-08-21 14:11:18 -10:00 |
Jack Andersen
|
ca37657dbd
|
SLERP PoseBone exporting for supported blender builds
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2016-04-25 14:47:48 -10:00 |
Jack Andersen
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e661fa6f2b
|
Initial CCharLayoutInfo implementation
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2016-04-09 13:19:17 -10:00 |
Jack Andersen
|
68c1ac8978
|
MP2/3 RigInverter
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2016-04-08 21:10:09 -10:00 |
Jack Andersen
|
5a8b7c599a
|
RigInverter translation fix
|
2016-04-08 13:21:41 -10:00 |
Jack Andersen
|
0ff9794f94
|
Initial working RigInverter
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2016-04-08 13:11:26 -10:00 |
Jack Andersen
|
84541e1ed7
|
Merge branch 'new-anim' of https://github.com/AxioDL/urde into new-anim
|
2016-04-07 17:38:30 -10:00 |
Jack Andersen
|
1b1a94c649
|
More RigInverter work
|
2016-04-07 17:37:14 -10:00 |
Jack Andersen
|
3deb20de07
|
Added key-dump macro for data-debugging convenience
|
2016-04-07 17:30:00 -10:00 |
Jack Andersen
|
9ee8840b54
|
Migration to new ANIM extract
|
2016-04-06 17:40:25 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Jack Andersen
|
e423db32ee
|
Major scoped-enum refactor
|
2015-11-20 15:16:07 -10:00 |
Jack Andersen
|
07392938d8
|
work on ANCS cooking
|
2015-10-22 14:45:26 -10:00 |
Jack Andersen
|
9529fad78f
|
Added binarySize method to DNA implementations
|
2015-10-17 18:08:45 -10:00 |
Jack Andersen
|
60142602fd
|
Working MP3 skin extraction
|
2015-09-25 17:12:08 -10:00 |
Jack Andersen
|
1e3d281136
|
ANIM performance improvements and a crash fix
|
2015-08-31 14:31:52 -10:00 |
Jack Andersen
|
d1faf4e72d
|
Windows refactors
|
2015-08-30 17:44:42 -10:00 |
Jack Andersen
|
b5d96f7040
|
ANIM fixes and explicit-endian refactor
|
2015-08-13 17:00:51 -10:00 |
Jack Andersen
|
5b38596595
|
MP1 ANIM bug fixes
|
2015-08-13 11:29:07 -10:00 |
Jack Andersen
|
fd550702e1
|
CINF/CSKR integration
|
2015-08-12 21:29:00 -10:00 |
Jack Andersen
|
2cc94bf4ed
|
Initial MP1 ANIM implementation
|
2015-08-11 13:32:02 -10:00 |