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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 19:07:44 +00:00
Commit Graph

3101 Commits

Author SHA1 Message Date
087bd51693 CElementGen: ADV Parameter fixes 2021-03-16 23:33:05 -07:00
0a3bcf3ab8 Revert "Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles""
This reverts commit 732831de9a.
2021-03-16 21:49:18 -07:00
Henrique Gemignani Passos Lima
bad8b35ae6 Fix typo in CPlayerState::ReInitializePowerUp 2021-03-16 01:33:17 +02:00
55dd197e67 CPuddleSpore fixes 2021-03-07 06:25:27 -08:00
267f9fc63e Fix CBSBiPedLocomotion 2021-03-07 01:43:03 -08:00
09d23ef519 CIceSheegoth/CMetroid: Use pas::EAnimationState 2021-03-01 23:55:55 -05:00
bb4bdfa1ee Merge remote-tracking branch 'origin/animationstate'
# Conflicts:
#	Runtime/MP1/World/CFlyingPirate.cpp
#	Runtime/World/CScriptGunTurret.cpp
2021-03-01 23:45:21 -05:00
1144df0ea8 CTweakGame: Add CVar definitions in header 2021-02-27 23:45:23 -05:00
9a0d51ad05 Wire up the rest of CTweakGame to CVars 2021-02-27 15:30:06 -08:00
172eae4a61 Don't differentiate export path between standalone and Trilogy extracts, minor fix in CMetroidPrimeEssence, update submodules 2021-02-26 01:35:54 -08:00
e39fee8154 Allow specifying memory card image path for slot A and B 2021-02-25 21:07:41 -08:00
483f8ed97b Change CResFactory::AsyncIdle timeout to 5ms 2021-02-15 22:03:40 -05:00
732831de9a Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles"
This reverts commit 35482529
2021-02-15 21:54:44 -05:00
0781307c49 Add debug rendering for CScriptPlatform (CVar: debugTool.drawPlatformCollision) 2021-01-16 19:33:03 -08:00
dc270ced7e Remove debug print 2021-01-14 15:57:16 -08:00
3548252931 Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles 2021-01-14 15:52:26 -08:00
44f5fe4684 Merge pull request #364 from SirMangler/fpscounter
CGraphics: FPS Counter and debug overlay
2021-01-14 13:43:59 -08:00
cede47be4d Add debugging tool CVars 2021-01-10 18:44:42 -08:00
SirMangler
7fb4c45046 FPS Counter and debug overlay CVAR 2021-01-10 16:10:55 +00:00
SirMangler
0e093baf67 Removed constexpr from lambdas to fix compiler error 2021-01-03 19:20:48 +00:00
0cdacb1f37 Merge branch 'master' of https://gitlab.axiodl.com/AxioDL/urde 2020-12-31 14:00:39 -08:00
c6593760b1 Update submodules, add room timer 2020-12-31 14:00:10 -08:00
9d78305360 Minor correction in CBallCamera 2020-12-27 16:01:42 -08:00
27990a344a Merge commit 'f06ec91fa14ba653e58c4ee96ec85cfe1af43462' of https://github.com/AxioDL/urde 2020-12-25 21:06:51 -08:00
914335275b Temporary fix for Phazon Suit crash on windows 2020-12-25 21:03:29 -08:00
PhazonJim
f86e570ef4 fix for build error in Xcode relating to non-reference types in a for loop 2020-12-21 02:09:54 -05:00
cec1610847 CThardus: Temporary comment (GCC unused fix) 2020-12-18 06:29:10 -05:00
dcdfd58715 CScriptGunTurret: Fix health check in AcceptScriptMsg Damage 2020-12-18 06:28:20 -05:00
b05460da42 CStateManager: Move collision debug drawing into NDEBUG condition 2020-12-18 06:08:54 -05:00
168eb6ac39 CModelShaders: Split Thermal into ThermalModel, ThermalStatic extended shaders
This semi-hacky approach will be replaced with future hsh work
2020-12-18 06:08:25 -05:00
1e0bdce5a3 CScriptActor: Set noZTest flags appropriately 2020-12-18 06:06:31 -05:00
cc79ba3d09 CBouncyGrenade: Element gen renaming 2020-12-18 06:05:22 -05:00
3f49b06070 Merge branch 'prime-exo' 2020-12-15 14:52:47 -08:00
1e8aa2581e Minor CPhysicsActor fixes 2020-12-13 14:57:21 -08:00
df0d21a03e Fix Metroid Prime essence 2020-12-13 12:09:26 -08:00
b59bf39924 I feex 2020-12-13 10:57:45 -08:00
4e51795fa6 Essence fixes 2020-12-13 10:57:45 -08:00
e5daca0899 More CMetroidPrimeExo imps 2020-12-13 10:57:45 -08:00
abbacad46b More state implementations 2020-12-13 10:57:45 -08:00
215eedc013 Fix inconsistent state causing Exo to fling herself off into the void 2020-12-13 10:57:45 -08:00
2d56e56411 Fix zeus::close_enough call prevent AI from advancing 2020-12-13 10:57:45 -08:00
8633bbddec More CMetroidPrimeExo imps 2020-12-13 10:57:44 -08:00
0903b478f6 More MetroidPrimeExo imps 2020-12-13 10:57:44 -08:00
bc60a237a4 More imps, initial AI execution 2020-12-13 10:57:43 -08:00
c4d4a937ec Initial CMetroidPrimeExo imps 2020-12-13 10:56:51 -08:00
0d11dd1476 Finish CMetroidPrimeEssence imps 2020-12-13 10:55:56 -08:00
5598558265 Teh maymays 2020-12-13 10:55:56 -08:00
543a24ea9e Initial CMetroidPrimeEssence behavior 2020-12-13 10:55:56 -08:00
130c60ccc8 Initial CMetroidPrimeExo imps 2020-12-13 10:55:50 -08:00
28561081d7 Add light visualization (requires custom models) 2020-12-12 23:39:55 -08:00