Commit Graph

3277 Commits

Author SHA1 Message Date
Phillip Stephens 0b523f98c3
Yeah, I'm an idiot, std::min is the correct one 2021-07-02 23:48:02 -07:00
Luke Street 6e12554026 CMain: Use QueryPerformanceCounter for frame limiter on Windows 2021-06-29 00:12:41 -04:00
Henrique Gemignani Passos Lima d8e5f03886 Only instantiate m_actorDebugRender when used 2021-06-29 01:38:51 +03:00
Henrique Gemignani Passos Lima 1b4e0dc754 Improve Optick events 2021-06-29 01:10:54 +03:00
Henrique Gemignani Passos Lima de4ddcaa9c Fix Optick not running 2021-06-29 00:35:55 +03:00
Phillip Stephens 63c4083bef
More Exo work 2021-06-26 13:31:52 -07:00
Phillip Stephens 7ca8c666ef
Restore WaitUntileComplete 2021-06-13 19:33:13 -07:00
Phillip Stephens 933279ceb6
Various knockback related fixes, don't call WaitForComplete in CGameaArea 2021-06-13 18:06:29 -07:00
Phillip Stephens ace87397d7
Knockback/Damage fixes 2021-06-13 03:11:16 -07:00
Luke Street 5356cd688a rstl: Make iterators default-constructible (MSVC STL fix) 2021-06-12 00:45:14 -04:00
Luke Street 5d65131966 Improvements to install target 2021-06-12 00:13:57 -04:00
Phillip Stephens a9bcb7a9ce
Reformat pass 2021-06-07 12:29:18 -07:00
Phillip Stephens 4cd242aef3 Fix compile error with MSVC 2021-06-06 18:40:16 -07:00
Phillip Stephens 3664b1b8d1
More compile fixes, disable clang CI for now 2021-06-06 17:35:39 -07:00
Phillip Stephens 0b4f15341b
Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly 2021-06-06 17:07:45 -07:00
Phillip Stephens 5bfe881b95
Compile fixes 2021-06-06 16:58:27 -07:00
Phillip Stephens 5f1aed51cb
De-hardcode max entity count 2021-06-06 16:53:41 -07:00
Phillip Stephens 89378700f7
Fix incorrect check for Top-left in ShowDebugOverlay 2021-06-06 14:24:29 -07:00
Phillip Stephens 34baaa8adb
Give the input viewer it's own overlay 2021-06-06 14:22:59 -07:00
Phillip Stephens 995dc184b0
Tie fullscreen state into the CVar 2021-06-06 13:59:53 -07:00
Phillip Stephens 73b7ba8414
Add "Reset to defaults" button to CVar viewer 2021-06-06 13:28:16 -07:00
Phillip Stephens 4845ea605a
Fix minimum dt value (was setting it to be <1/30 by accident) 2021-06-06 13:27:15 -07:00
Phillip Stephens 6ff7e06c15
Remove unnecessary namespace specifier in CGameArea 2021-06-04 22:31:10 -07:00
Phillip Stephens e9b2230c0a
Rename CStateManager::x8_idArr to CStateManager::x4_idArr to better match the game 2021-06-04 22:30:38 -07:00
Phillip Stephens 95f44be694
Rename CSavwWorld to CWorldSaveGameInfo 2021-06-04 22:30:23 -07:00
Phillip Stephens 354d3a0199
Actually fix AuiImagePane 2021-06-04 02:53:12 -07:00
Phillip Stephens 0a869db665
Fix animated scans 2021-06-04 02:06:24 -07:00
Phillip Stephens 8f1b39c27f
Revert change in CTextExecuteBuffer to fix intro text 2021-06-03 23:21:36 -07:00
Phillip Stephens 945302c481
Remove deleted file from CMakeLists.txt 2021-06-03 23:08:51 -07:00
Phillip Stephens 144af8cc15
Rename CWorldLayerState to CScriptLayerManager (this is it's actual name) 2021-06-03 23:08:05 -07:00
Phillip Stephens 99d363d5df
Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates 2021-06-03 16:47:04 -07:00
Phillip Stephens 665dc5fd51
Fix credits scale 2021-06-03 16:24:04 -07:00
Phillip Stephens 0c6813d952
Implement CCredits, minor text parser fixes 2021-06-03 16:24:02 -07:00
Phillip Stephens 0f92b8d8c5
Rename CRelayTracker back to CScriptMailbox 2021-06-03 14:40:01 -07:00
Phillip Stephens 95c944563b
I'm dumb, it is `std::min' 2021-06-02 22:17:42 -07:00
Phillip Stephens 8c2832d13e
More Spiderball fixes 2021-06-02 22:02:51 -07:00
Phillip Stephens 902de57403
Spiderball fixes and cleanup 2021-06-02 21:26:54 -07:00
Phillip Stephens a9858433b8
Spiderball fixes and cleanup 2021-06-02 14:54:58 -07:00
Phillip Stephens deaf14bca6
Fix windows 2021-06-02 11:32:35 -07:00
Phillip Stephens 4cd8ff3586
Fix windows 2021-06-02 11:08:20 -07:00
Phillip Stephens c6db983c41
Fix memcard path CVars and add menu notifying player when they've been reset 2021-06-02 08:06:22 -07:00
Luke Street 281da0bfd4 ImGuiEngine updates & use ImGui stdlib functions 2021-06-02 07:49:03 -04:00
Phillip Stephens 89f58beeb1
Use fileStorage directory for imgui settings 2021-06-02 03:30:04 -07:00
Phillip Stephens 8151e0fe80
Fix Spiderball particles 2021-06-02 03:30:04 -07:00
Luke Street 02ed24a7f1 Use PRI defines for format strings (fixes macOS build) 2021-06-01 10:34:34 -04:00
Phillip Stephens 13350ca3d9
Fix CElementGen::x60_advValues crash 2021-05-31 13:46:25 -07:00
Phillip Stephens 41a2a4ae6d
Rename CScriptDock enum values to match behavior 2021-05-31 13:12:08 -07:00
Phillip Stephens 02fa17025a
More entity inspection 2021-05-31 13:11:38 -07:00
Phillip Stephens b4c2cf2ea4
Prevent potential nullptr deeref 2021-05-31 13:11:01 -07:00
Phillip Stephens ff8c1b15a1
Rename and publicly expose LoadStringTable->ImGuiLoadStringTable 2021-05-31 13:09:58 -07:00