Phillip Stephens
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0b523f98c3
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Yeah, I'm an idiot, std::min is the correct one
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2021-07-02 23:48:02 -07:00 |
Luke Street
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6e12554026
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CMain: Use QueryPerformanceCounter for frame limiter on Windows
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2021-06-29 00:12:41 -04:00 |
Henrique Gemignani Passos Lima
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d8e5f03886
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Only instantiate m_actorDebugRender when used
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2021-06-29 01:38:51 +03:00 |
Henrique Gemignani Passos Lima
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1b4e0dc754
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Improve Optick events
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2021-06-29 01:10:54 +03:00 |
Henrique Gemignani Passos Lima
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de4ddcaa9c
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Fix Optick not running
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2021-06-29 00:35:55 +03:00 |
Phillip Stephens
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63c4083bef
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More Exo work
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2021-06-26 13:31:52 -07:00 |
Phillip Stephens
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7ca8c666ef
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Restore WaitUntileComplete
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2021-06-13 19:33:13 -07:00 |
Phillip Stephens
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933279ceb6
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Various knockback related fixes, don't call WaitForComplete in CGameaArea
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2021-06-13 18:06:29 -07:00 |
Phillip Stephens
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ace87397d7
|
Knockback/Damage fixes
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2021-06-13 03:11:16 -07:00 |
Luke Street
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5356cd688a
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rstl: Make iterators default-constructible (MSVC STL fix)
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2021-06-12 00:45:14 -04:00 |
Luke Street
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5d65131966
|
Improvements to install target
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2021-06-12 00:13:57 -04:00 |
Phillip Stephens
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a9bcb7a9ce
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
Phillip Stephens
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4cd242aef3
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Fix compile error with MSVC
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2021-06-06 18:40:16 -07:00 |
Phillip Stephens
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3664b1b8d1
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More compile fixes, disable clang CI for now
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2021-06-06 17:35:39 -07:00 |
Phillip Stephens
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0b4f15341b
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Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly
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2021-06-06 17:07:45 -07:00 |
Phillip Stephens
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5bfe881b95
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Compile fixes
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2021-06-06 16:58:27 -07:00 |
Phillip Stephens
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5f1aed51cb
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De-hardcode max entity count
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2021-06-06 16:53:41 -07:00 |
Phillip Stephens
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89378700f7
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Fix incorrect check for Top-left in ShowDebugOverlay
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2021-06-06 14:24:29 -07:00 |
Phillip Stephens
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34baaa8adb
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Give the input viewer it's own overlay
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2021-06-06 14:22:59 -07:00 |
Phillip Stephens
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995dc184b0
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Tie fullscreen state into the CVar
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2021-06-06 13:59:53 -07:00 |
Phillip Stephens
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73b7ba8414
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Add "Reset to defaults" button to CVar viewer
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2021-06-06 13:28:16 -07:00 |
Phillip Stephens
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4845ea605a
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Fix minimum dt value (was setting it to be <1/30 by accident)
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2021-06-06 13:27:15 -07:00 |
Phillip Stephens
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6ff7e06c15
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Remove unnecessary namespace specifier in CGameArea
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2021-06-04 22:31:10 -07:00 |
Phillip Stephens
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e9b2230c0a
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Rename CStateManager::x8_idArr to CStateManager::x4_idArr to better match the game
|
2021-06-04 22:30:38 -07:00 |
Phillip Stephens
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95f44be694
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Rename CSavwWorld to CWorldSaveGameInfo
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2021-06-04 22:30:23 -07:00 |
Phillip Stephens
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354d3a0199
|
Actually fix AuiImagePane
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2021-06-04 02:53:12 -07:00 |
Phillip Stephens
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0a869db665
|
Fix animated scans
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2021-06-04 02:06:24 -07:00 |
Phillip Stephens
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8f1b39c27f
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Revert change in CTextExecuteBuffer to fix intro text
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2021-06-03 23:21:36 -07:00 |
Phillip Stephens
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945302c481
|
Remove deleted file from CMakeLists.txt
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2021-06-03 23:08:51 -07:00 |
Phillip Stephens
|
144af8cc15
|
Rename CWorldLayerState to CScriptLayerManager (this is it's actual name)
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2021-06-03 23:08:05 -07:00 |
Phillip Stephens
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99d363d5df
|
Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates
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2021-06-03 16:47:04 -07:00 |
Phillip Stephens
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665dc5fd51
|
Fix credits scale
|
2021-06-03 16:24:04 -07:00 |
Phillip Stephens
|
0c6813d952
|
Implement CCredits, minor text parser fixes
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2021-06-03 16:24:02 -07:00 |
Phillip Stephens
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0f92b8d8c5
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Rename CRelayTracker back to CScriptMailbox
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2021-06-03 14:40:01 -07:00 |
Phillip Stephens
|
95c944563b
|
I'm dumb, it is `std::min'
|
2021-06-02 22:17:42 -07:00 |
Phillip Stephens
|
8c2832d13e
|
More Spiderball fixes
|
2021-06-02 22:02:51 -07:00 |
Phillip Stephens
|
902de57403
|
Spiderball fixes and cleanup
|
2021-06-02 21:26:54 -07:00 |
Phillip Stephens
|
a9858433b8
|
Spiderball fixes and cleanup
|
2021-06-02 14:54:58 -07:00 |
Phillip Stephens
|
deaf14bca6
|
Fix windows
|
2021-06-02 11:32:35 -07:00 |
Phillip Stephens
|
4cd8ff3586
|
Fix windows
|
2021-06-02 11:08:20 -07:00 |
Phillip Stephens
|
c6db983c41
|
Fix memcard path CVars and add menu notifying player when they've been reset
|
2021-06-02 08:06:22 -07:00 |
Luke Street
|
281da0bfd4
|
ImGuiEngine updates & use ImGui stdlib functions
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2021-06-02 07:49:03 -04:00 |
Phillip Stephens
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89f58beeb1
|
Use fileStorage directory for imgui settings
|
2021-06-02 03:30:04 -07:00 |
Phillip Stephens
|
8151e0fe80
|
Fix Spiderball particles
|
2021-06-02 03:30:04 -07:00 |
Luke Street
|
02ed24a7f1
|
Use PRI defines for format strings (fixes macOS build)
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2021-06-01 10:34:34 -04:00 |
Phillip Stephens
|
13350ca3d9
|
Fix CElementGen::x60_advValues crash
|
2021-05-31 13:46:25 -07:00 |
Phillip Stephens
|
41a2a4ae6d
|
Rename CScriptDock enum values to match behavior
|
2021-05-31 13:12:08 -07:00 |
Phillip Stephens
|
02fa17025a
|
More entity inspection
|
2021-05-31 13:11:38 -07:00 |
Phillip Stephens
|
b4c2cf2ea4
|
Prevent potential nullptr deeref
|
2021-05-31 13:11:01 -07:00 |
Phillip Stephens
|
ff8c1b15a1
|
Rename and publicly expose LoadStringTable->ImGuiLoadStringTable
|
2021-05-31 13:09:58 -07:00 |