Jack Andersen
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1629882113
|
Refactors to support fog volume rendering
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2017-03-13 21:03:58 -10:00 |
Jack Andersen
|
c407e75943
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Frontface culling support for Metal
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2017-03-10 11:08:51 -10:00 |
Phillip Stephens
|
4d56b0f876
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OS X < 10.11
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2016-07-05 14:51:00 -07:00 |
Jack Andersen
|
9f0e9a808b
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Implement Metal lighting shader
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2016-04-03 20:16:03 -10:00 |
Jack Andersen
|
c5761b6c41
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metal boo lambda sync
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2016-03-30 11:08:54 -10:00 |
Jack Andersen
|
7f8e21a999
|
Update shader pipeline calls
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2016-03-23 22:07:22 -10:00 |
Jack Andersen
|
783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Jack Andersen
|
a260108a09
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Retail offsets added
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2016-03-02 15:06:42 -10:00 |
Jack Andersen
|
46d4f89cb7
|
Metal CElementGen shaders
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2016-02-25 22:03:20 -10:00 |
Jack Andersen
|
365f6ac9e7
|
Implement line renderer (OpenGL only for now)
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2016-02-17 16:42:32 -10:00 |
Jack Andersen
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468db3b203
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Metal CElementGen shaders implemented
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2016-02-16 12:25:17 -10:00 |
Jack Andersen
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3953f88dcf
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Metal shader placeholder
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2016-02-15 22:52:22 -10:00 |
Jack Andersen
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160940abde
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GLSL shaders for CElementGen
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2016-02-14 18:00:26 -10:00 |