Lioncash
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a633b8e8fd
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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
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2019-09-28 04:14:29 -04:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Phillip Stephens
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02d54fd5ca
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Initial CParasite implementation
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2018-09-16 16:22:35 -07:00 |
Phillip Stephens
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734b25cad3
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Fix doors and various area streaming bugs
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2018-05-01 17:43:31 -07:00 |
Phillip Stephens
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c6fdd8297e
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Update boo, fixes and initial imps
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2017-11-24 00:01:06 -08:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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db8a7d3433
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CParticleDatabase implementations
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2017-06-02 20:03:07 -10:00 |
Jack Andersen
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6c9462e099
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Camera shakers and controller action scripting
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2017-03-17 19:12:27 -10:00 |
Jack Andersen
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7334074798
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
Phillip Stephens
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23b6bd350e
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Prelim CPlayer imps, fix race condition in CGameGlobalObjects
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2016-09-25 09:45:22 -07:00 |
Jack Andersen
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a349076740
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Several CAnimData integrations
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2016-09-03 16:27:35 -10:00 |
Phillip Stephens
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4244f39bd5
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CPASDatabase imps
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2016-08-20 22:47:47 -07:00 |
Jack Andersen
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042030934b
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Various CStateManager additions and camera stubs
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2016-04-16 11:49:47 -10:00 |
Jack Andersen
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c91bfade75
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CCharacterFactory imps
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2016-04-14 17:02:21 -10:00 |
Jack Andersen
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8608b52774
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CModelData imps
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2016-04-14 11:42:47 -10:00 |
Jack Andersen
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5de5c3d85f
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Jack Andersen
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fc6cb2ec33
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ANCS stubs and initial readers
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2016-04-10 11:22:59 -10:00 |
Jack Andersen
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4f7d6e167f
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Several initial character classes
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2016-04-09 18:49:02 -10:00 |