Jack Andersen
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083571e693
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Work on CGameProjectile
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2018-02-08 21:12:26 -10:00 |
Jack Andersen
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1cb36fc37a
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UWP support
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2017-12-05 17:26:15 -10:00 |
Jack Andersen
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30ae347420
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Implement CWorldShadow and texture clamp mode
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2017-09-30 18:26:46 -10:00 |
Jack Andersen
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3650a58a1e
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Initial CFluidPlane implementation
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2017-08-07 20:03:57 -10:00 |
Jack Andersen
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1629882113
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Refactors to support fog volume rendering
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2017-03-13 21:03:58 -10:00 |
Jack Andersen
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8ef9ed2c3b
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Work on CMorphBallShadow
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2017-03-04 21:57:12 -10:00 |
Jack Andersen
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f95d6c8ada
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OpenGL enum change; Metal <10.11 fixes
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2016-08-23 18:35:35 -10:00 |
Jack Andersen
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c4c3e1883f
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Metal extended shader support
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2016-07-31 10:52:04 -10:00 |
Jack Andersen
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a6477c635d
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Lots of initial CThermalColdFilter implementation
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2016-07-21 16:32:23 -10:00 |