Commit Graph

7017 Commits

Author SHA1 Message Date
Phillip Stephens 4028171fe7
Update submodules 2021-06-19 14:45:40 -07:00
Henrique Gemignani Passos Lima 188d179f86 Update boo and nod for logvisor update 2021-06-19 13:56:21 +03:00
Henrique Gemignani Passos Lima d7823b1123 Update boo for optick's c++20 fix 2021-06-18 22:58:09 +03:00
Phillip Stephens 7ca8c666ef
Restore WaitUntileComplete 2021-06-13 19:33:13 -07:00
Phillip Stephens 933279ceb6
Various knockback related fixes, don't call WaitForComplete in CGameaArea 2021-06-13 18:06:29 -07:00
Phillip Stephens ace87397d7
Knockback/Damage fixes 2021-06-13 03:11:16 -07:00
Luke Street 12c38f57fa
ci: Fix file arg in altool 2021-06-12 12:48:20 -04:00
Luke Street f8627f54f6 Update README.md 2021-06-12 11:26:52 -04:00
Luke Street f011192099 ci: Fix PowerShell glob 2021-06-12 11:05:22 -04:00
Luke Street 71246839cd ci: Always upload cache 2021-06-12 10:35:07 -04:00
Luke Street 3f9b0e6822 ci: Expand-Archive -Force 2021-06-12 10:04:28 -04:00
Luke Street dce1c1f882 ci: Add macOS qt5 to PATH; fix Windows install dir 2021-06-12 10:02:12 -04:00
Luke Street 1843eef976 ci: Windows release build fixes 2021-06-12 00:53:51 -04:00
Luke Street 5356cd688a rstl: Make iterators default-constructible (MSVC STL fix) 2021-06-12 00:45:14 -04:00
Luke Street 5d65131966 Improvements to install target 2021-06-12 00:13:57 -04:00
Luke Street 7bb6b06e2d Small fixes to workflows, bintoc/shaderc, CMakePresets 2021-06-11 22:57:38 -04:00
Luke Street 6716bb1c93 Update athena; fix buildcache cache action 2021-06-11 22:38:29 -04:00
Luke Street ae1ec87edc Update boo, amuse, athena 2021-06-11 22:01:50 -04:00
Luke Street 5097da5777 Release workflow updates; use athena zlib for bintoc 2021-06-11 21:50:57 -04:00
Luke Street 9029c8e7af Fix missed reference to env.RUNNER_WORKSPACE 2021-06-11 21:21:39 -04:00
Luke Street 5815fa6577 Updates based on universal branch 2021-06-11 21:19:33 -04:00
Luke Street f8363b90a7 Merge remote-tracking branch 'origin/test/universal' into cmake-presets
# Conflicts:
#	.github/workflows/build.yml
#	CMakeLists.txt
#	Editor/badging/CMakeLists.txt
#	Editor/locale/CMakeLists.txt
#	Runtime/locale/locales-inl.hpp
#	hecl/CMakeLists.txt
#	specter/lib/TextView.cpp
2021-06-11 19:52:19 -04:00
Luke Street 6fc33e809a Use CMakePresets.json 2021-06-10 00:30:31 -04:00
Luke Street 073af40c4d
Use freetype for ImGui fonts if available 2021-06-07 13:10:55 -07:00
Phillip Stephens a9bcb7a9ce
Reformat pass 2021-06-07 12:29:18 -07:00
Phillip Stephens d7559823ea
Remove unused layername parsing from CookSAVW 2021-06-06 22:42:15 -07:00
Phillip Stephens fb2b491bcf
Missed one 2021-06-06 22:40:29 -07:00
Phillip Stephens c4eb432834
Fix borked layer names 2021-06-06 22:23:28 -07:00
Phillip Stephens 4cd242aef3 Fix compile error with MSVC 2021-06-06 18:40:16 -07:00
Phillip Stephens 3664b1b8d1
More compile fixes, disable clang CI for now 2021-06-06 17:35:39 -07:00
Phillip Stephens 0b4f15341b
Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly 2021-06-06 17:07:45 -07:00
Phillip Stephens 5bfe881b95
Compile fixes 2021-06-06 16:58:27 -07:00
Phillip Stephens 5f1aed51cb
De-hardcode max entity count 2021-06-06 16:53:41 -07:00
Phillip Stephens 89378700f7
Fix incorrect check for Top-left in ShowDebugOverlay 2021-06-06 14:24:29 -07:00
Phillip Stephens 34baaa8adb
Give the input viewer it's own overlay 2021-06-06 14:22:59 -07:00
Phillip Stephens 995dc184b0
Tie fullscreen state into the CVar 2021-06-06 13:59:53 -07:00
Phillip Stephens a6076eb5f9
Don't clobber the modified flag when unlocking 2021-06-06 13:37:04 -07:00
Phillip Stephens 73b7ba8414
Add "Reset to defaults" button to CVar viewer 2021-06-06 13:28:16 -07:00
Phillip Stephens 4845ea605a
Fix minimum dt value (was setting it to be <1/30 by accident) 2021-06-06 13:27:15 -07:00
Phillip Stephens 6ff7e06c15
Remove unnecessary namespace specifier in CGameArea 2021-06-04 22:31:10 -07:00
Phillip Stephens e9b2230c0a
Rename CStateManager::x8_idArr to CStateManager::x4_idArr to better match the game 2021-06-04 22:30:38 -07:00
Phillip Stephens 95f44be694
Rename CSavwWorld to CWorldSaveGameInfo 2021-06-04 22:30:23 -07:00
Phillip Stephens 354d3a0199
Actually fix AuiImagePane 2021-06-04 02:53:12 -07:00
Phillip Stephens 0a869db665
Fix animated scans 2021-06-04 02:06:24 -07:00
Phillip Stephens 8f1b39c27f
Revert change in CTextExecuteBuffer to fix intro text 2021-06-03 23:21:36 -07:00
Phillip Stephens 945302c481
Remove deleted file from CMakeLists.txt 2021-06-03 23:08:51 -07:00
Phillip Stephens 144af8cc15
Rename CWorldLayerState to CScriptLayerManager (this is it's actual name) 2021-06-03 23:08:05 -07:00
Phillip Stephens 99d363d5df
Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates 2021-06-03 16:47:04 -07:00
Phillip Stephens 665dc5fd51
Fix credits scale 2021-06-03 16:24:04 -07:00
Phillip Stephens 0c6813d952
Implement CCredits, minor text parser fixes 2021-06-03 16:24:02 -07:00