Lioncash
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a5a2516138
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RetroDataSpec: Use override where applicable
Continues the override modernizations, applying the keyword where
applicable to the RetroDataSpec target.
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2019-08-10 00:24:30 -04:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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619a784434
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Initial PATH cooking support
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2018-02-24 22:23:27 -10:00 |
Jack Andersen
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e4ff23c279
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Massive template-based DNA refactor
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2018-02-21 21:24:51 -10:00 |
Jack Andersen
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8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
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1f7e8e1033
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Additional CPlayerGun implementations; downcast macro for tweak pointers
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2017-08-26 17:02:18 -10:00 |
Jack Andersen
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4b048a0dff
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Finish CInGameGuiManager
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2017-05-21 12:01:04 -04:00 |
Jack Andersen
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53c01af8e9
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Finish CMapWorld and CMapUniverse rendering
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2017-04-24 15:11:31 -10:00 |
Jack Andersen
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d54bb3746c
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Additional work on CMapWorld rendering
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2017-04-22 11:46:18 -10:00 |
Jack Andersen
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337ffd1c16
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Work on CMapWorld rendering
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2017-04-21 20:42:32 -10:00 |
Jack Andersen
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56e386088a
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Additional work on CAutoMapper; CGameArea model setup
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2017-04-18 13:41:01 -10:00 |
Jack Andersen
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89b6935e1a
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Additional CAutoMapper work
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2017-04-16 10:56:34 -10:00 |
Jack Andersen
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c3f04bcbaa
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CAutoMapper work
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2017-04-15 19:52:43 -10:00 |
Jack Andersen
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28b1b38a67
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Lots of work on CAutoMapper
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2017-04-14 19:32:25 -10:00 |
Jack Andersen
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8e7773aa94
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AutoMapper work
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2017-03-19 19:09:53 -10:00 |
Jack Andersen
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a7cab596e6
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Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |
Phillip Stephens
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0f3e4b4a38
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Tweak Imps
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2017-01-26 02:06:18 -08:00 |