Phillip Stephens
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9bae2f943e
|
Rename everything
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2021-04-10 01:42:06 -07:00 |
Lioncash
|
4e9b22962c
|
CModelData: Remove usages of const_cast
Allows readers to know that these functions do affect member state.
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2020-08-01 23:45:49 -04:00 |
Lioncash
|
67f6666ea1
|
Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable.
This targets the regular RuntimeCommon target this time around.
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2020-03-31 03:53:49 -04:00 |
Lioncash
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a633b8e8fd
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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
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2019-09-28 04:14:29 -04:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
6f84cfcb38
|
Finish CPlayerVisor and CSamusFaceReflection
|
2017-05-30 16:51:38 -10:00 |
Jack Andersen
|
4b048a0dff
|
Finish CInGameGuiManager
|
2017-05-21 12:01:04 -04:00 |
Jack Andersen
|
0459192951
|
Implement CInGameGuiManager::Update()
|
2017-05-18 09:27:21 -10:00 |
Jack Andersen
|
159b83b37a
|
Initial pause screen implementations
|
2017-04-25 20:43:48 -10:00 |
Jack Andersen
|
fbbd24f96e
|
Make vector constants class-scope
|
2017-02-11 17:51:59 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |