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mirror of https://github.com/AxioDL/metaforce.git synced 2025-08-03 01:35:36 +00:00

3180 Commits

Author SHA1 Message Date
2017ce90a6 Try different way of specifying link ordering 2021-05-27 15:10:21 -04:00
2ff5bc5c0f Fix ImGuiStringViewText on MSVC 2021-05-27 12:57:50 -04:00
7825b0cafb Add default case to AnimationStateToStr 2021-05-27 12:52:03 -04:00
81888b2fdf Fix debugHovered logic 2021-05-27 12:27:31 -04:00
dc116a5f88 Update area map with items All/None 2021-05-27 11:56:32 -04:00
c2683e17e0 Resolve clang-tidy issues & update config 2021-05-27 11:52:05 -04:00
d68c969a7a Proper About window icon scaling 2021-05-27 10:47:33 -04:00
8f2154ff69 Move Highlight checkbox to Entity 2021-05-27 10:41:46 -04:00
a4d78785fb Add Items window 2021-05-27 10:26:13 -04:00
3bb81f7fed Serialize CVarManager on shutdown; add build type to About 2021-05-27 08:51:07 -04:00
996eadfb4f Fix double free; add credits to About 2021-05-27 08:25:55 -04:00
31e7721fbf
Add trigger visualization to inspecter 2021-05-27 01:30:40 -07:00
57cf88559f
Add incoming connections 2021-05-26 23:31:54 -07:00
5044e482ca NoResize for view button column 2021-05-27 01:25:20 -04:00
037573e5ee
Fix crash at launch if g_GameState or g_StateManager is null, don't serialize CVarManager 2021-05-26 22:11:48 -07:00
5fbd47a3d3 Add About window & debug overlays 2021-05-27 00:56:25 -04:00
36fa020a4c Improve overall Inspect performance & fixes 2021-05-26 21:35:46 -04:00
33eacc0b07 Remove needless references in range loops 2021-05-26 19:01:26 -04:00
256685c611 Inspect window filter & Patterned body state info 2021-05-26 15:57:59 -04:00
7f5eeb89eb Some CPhysicsActor fields 2021-05-26 14:59:03 -04:00
75c9980239 Use existing ScriptObject{State,Message}ToStr 2021-05-26 12:34:45 -04:00
ee205f53c8 Add connections view 2021-05-26 12:23:44 -04:00
c968e73f21 Actor highlighting on selection 2021-05-26 11:11:21 -04:00
65e00a701a Add all entities to ImGuiEntitySupport 2021-05-26 10:00:57 -04:00
b137f2dea8 Initial work on entity introspection 2021-05-25 22:49:24 -04:00
7d0524ca82 Update boo; fix viewport/scissor in main loop 2021-05-25 19:14:58 -04:00
6da000e332 Add Warp menu 2021-05-25 15:58:18 -04:00
72954c5019 Various fixes / cleanup 2021-05-25 13:56:01 -04:00
f167fc4281 Begin Runtime ImGui integration 2021-05-25 12:24:05 -04:00
6a42701601 ImGui cursors, clipboard, TTF font & fixes 2021-05-25 09:36:58 -04:00
657a3f48ba Fix Windows build 2021-05-24 22:02:57 -04:00
32f9bafff1 Fix Metal rendering; HI-DPI improvements 2021-05-24 18:53:49 -04:00
2ef4a775c1 Add initial imgui implementation 2021-05-24 17:25:31 -04:00
48d22ddab4 Remove Editor & specter 2021-05-24 01:07:22 -04:00
8f493f17f1
Minor fixes, use CUnitVector in CCollionInfo 2021-05-23 13:10:57 -07:00
070d34d281
Add CMayaSpline update zeus 2021-05-23 11:53:15 -07:00
ec08dea524
Minor CSpacePirate fixes and cleanups, add temporary failsafe to keep CSpacePirate's transform from going NaN 2021-05-16 15:29:34 -07:00
d44a997a3a
Revert test changes 2021-05-16 12:23:13 -07:00
128015baa6
Code cleanup 2021-05-16 12:11:45 -07:00
e9b4cce6db
Remove debug print 2021-05-09 16:10:05 -07:00
6718f697dd
Fix Flaahgra's attack by using the correct variable in CBodyController 2021-05-09 16:05:36 -07:00
6ec2814b8c
CFlaahgra cleanups 2021-05-09 13:53:04 -07:00
61464651cd
CDamageVulnerability fixes 2021-05-08 20:14:38 -07:00
5918daf818 CElementGen: Add activeParticleCount sanity check 2021-05-06 14:35:02 -04:00
a3628bebff CElementGen: Disable RecreatePipelines logic for the time being 2021-05-06 11:27:29 -07:00
bd050e8ac0 Start renaming CThardus functions 2021-05-06 10:53:19 -07:00
847211f81f Remove unnecessary switch from CLight constructor 2021-05-06 10:52:35 -07:00
5e0604f101 Correct Light radius calculation 2021-05-06 10:51:54 -07:00
2b8bc3fd8a
Minor corrections, and fix memorycard corruption 2021-05-02 15:06:38 -07:00
6ad0e5cb37
CGameCollision: Cleanups 2021-05-01 19:53:11 -07:00