Jack Andersen
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e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
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2019-06-11 16:05:17 -10:00 |
Jack Andersen
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ad2681f857
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Windows fixes
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2019-01-28 22:28:35 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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7c7da6671a
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SIMD refactor
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2018-12-07 15:49:15 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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ac424ff9eb
|
Implement CFluidPlaneGPU for GPU-computed water ripples
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2018-06-06 18:43:26 -10:00 |
Jack Andersen
|
8e8ce66799
|
Additional CPlayer implementations
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2017-08-15 19:34:02 -10:00 |
Jack Andersen
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086ff76474
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Implement CFluidPlaneDoor and CScriptDamageableTrigger
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2017-08-13 17:55:06 -10:00 |
Jack Andersen
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02f8f77b57
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-12 22:19:33 -10:00 |
Jack Andersen
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e25d2a423d
|
Nearly finish CScriptWater
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2017-08-12 21:56:35 -10:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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fd7589afd5
|
Implement non-rippling CFluidPlaneCPU render path
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2017-08-10 13:13:25 -10:00 |
Jack Andersen
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3650a58a1e
|
Initial CFluidPlane implementation
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2017-08-07 20:03:57 -10:00 |
Jack Andersen
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e67a142013
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Implement class declaration for CFluidPlane/CFluidPlaneCPU
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2017-08-05 21:15:42 -10:00 |
Phillip Stephens
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db03927e1d
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Various imps and minor fixes
|
2017-07-30 04:00:30 -07:00 |
Jack Andersen
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4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
2530163a8c
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Initial collision testing and CStateManager work
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2017-03-30 12:36:18 -10:00 |
Phillip Stephens
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83f3e3d4f1
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
Phillip Stephens
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beb1946e47
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Add ScriptWater loader imp
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2016-04-19 22:44:08 -07:00 |