Luke Street
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cf952906b8
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Windows build fixes
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2022-05-12 11:13:04 -04:00 |
Luke Street
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712a26ab93
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CGraphics: Handle Point type in LoadLight
Also removes shadowRender parameter from
DrawUnsortedGeometry, it's now unused.
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2022-05-12 01:57:24 -04:00 |
Luke Street
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4e06ea1bb5
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Various lighting fixes
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2022-05-12 01:10:06 -04:00 |
Luke Street
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e69a4fdd98
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CGraphics: Fix light params in LoadLight
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2022-05-10 19:40:37 -04:00 |
Phillip Stephens
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724deee2ab
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Fix incorrect light colors
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2022-05-10 01:40:55 -07:00 |
Phillip Stephens
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17136fdfb9
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Implement GX lighting API (need to update shader generation)
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2022-05-10 01:20:09 -07:00 |
Luke Street
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9d634e6a05
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Hacky scan visor rendering
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2022-05-09 17:13:38 -04:00 |
Luke Street
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21f54ca09d
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Runtime: Windows compile fixes
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2022-05-03 20:27:19 -04:00 |
Luke Street
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4eff37fcb2
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aurora: Code cleanup, more performant hashing
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2022-05-02 19:42:59 -04:00 |
Phillip Stephens
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7461188a43
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CCubeMaterial: implement final TCG
GX: add ability to view normals (disabled)
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2022-03-26 19:21:55 -07:00 |
Luke Street
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07b4208c42
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Implement Model TCG
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2022-03-26 21:34:20 -04:00 |
Luke Street
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a0d5c5c285
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GX implementation of CHudRadarInterface
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2022-03-26 20:24:23 -04:00 |
Luke Street
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e409f05b40
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aurora: Add graphics debug group stack
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2022-03-26 20:23:16 -04:00 |
Phillip Stephens
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51a1b6ba9b
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GX: fix uploading post transform matrices
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2022-03-24 01:03:41 -07:00 |
Luke Street
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9bc0e7f2e6
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Begin transitioning CCameraFilterPass
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2022-03-23 01:35:25 -04:00 |
Luke Street
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e4715a2df6
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CGX: Fix sVtxDescList size
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2022-03-20 16:52:07 -04:00 |
Luke Street
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fcfa9f0d64
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Begin transitioning CElementGen RenderParticles & many fixes
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2022-03-20 16:24:02 -04:00 |
Luke Street
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9bcb06d92a
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CCubeRenderer: Limit dynamic light count in ActivateLightsForModel
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2022-03-19 20:52:23 -04:00 |
Luke Street
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b9b635b311
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aurora: GX Stream API, VtxDesc, TevSwap & more
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2022-03-19 13:30:25 -04:00 |
Phillip Stephens
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ecb4645e89
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CCubeMaterial: Implement H/VStrip animations
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2022-03-19 01:16:06 -07:00 |
Luke Street
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5a4b5bb38d
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More Windows fixes & virtual destructor for CSkinnedModel
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2022-03-16 01:21:01 -04:00 |
Luke Street
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02a7b85b23
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aurora: WIP cache for display lists & static buffers
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2022-03-15 02:18:45 -04:00 |
Luke Street
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bbdad137af
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CCubeMaterial: Set color channel flags from material
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2022-03-15 00:04:44 -04:00 |
Luke Street
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ec5f188063
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Implement fog
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2022-03-14 19:12:18 -04:00 |
Luke Street
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af856de6a8
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aurora: Start implementing TCGs
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2022-03-14 18:00:03 -04:00 |
Luke Street
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69d0ad1fd9
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Fix Stream API issues
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2022-03-14 01:47:25 -04:00 |
Luke Street
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f3635c740a
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CGraphics: Clear flags on StreamEnd
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2022-03-13 15:22:08 -04:00 |
Luke Street
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8682525b88
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CCubeRenderer: Fix call to SetChanMatColor
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2022-03-13 15:17:13 -04:00 |
Luke Street
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da224d492a
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CCubeRenderer: Implement ActivateLightsForModel & PrepareDynamicLights
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2022-03-13 15:14:11 -04:00 |
Luke Street
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3be470b7b8
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Compile fixes & cleanup
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2022-03-12 13:59:30 -05:00 |
Phillip Stephens
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3b5d5e1473
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Update zeus
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2022-03-12 09:03:55 -08:00 |
Luke Street
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a3d0da44e2
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Implement CGX & migrate usages to CGX/GX
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2022-03-12 10:47:20 -05:00 |
Luke Street
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d7dbec5be0
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Implement CVertexMorphEffect & CSkinnedModelWithAvgNormals (prev. CMorphableSkinnedModel)
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2022-03-10 18:56:50 -05:00 |
Luke Street
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8096ffc29a
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CCubeMaterial: Fix kcolor set in HandleTransparency
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2022-03-10 03:27:50 -05:00 |
Luke Street
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cd963c4a5c
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Reimplement CSkinRules/CSkinnedModel; skinning kinda works!
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2022-03-10 01:33:17 -05:00 |
Luke Street
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d62336b813
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CModel destructor & frame list fixes
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2022-03-09 02:23:56 -05:00 |
Luke Street
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c7f05d0a59
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Windows fixes & memory fixes
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2022-03-08 18:36:39 -05:00 |
Luke Street
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3fd0b1f23a
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Fixes & CArtifactDoll/CSamusDoll updates
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2022-03-08 17:21:15 -05:00 |
Luke Street
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e88f831950
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Implement HandleTransparency, lighting & fix texture load
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2022-03-08 17:19:02 -05:00 |
Luke Street
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e0a7236ad6
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Various model rendering fixes
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2022-03-08 02:44:57 -05:00 |
Phillip Stephens
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eb17b8061d
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CTevCombiners: I overlooked a possible buffer overrun, fix it by using `maxTevStages` instead of `ERglTevStage::MAX`
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2022-03-07 22:19:07 -08:00 |
Phillip Stephens
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791b1fa598
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CTevCombiners: Add KColorSel and KAlphaSel configuration to CTevPass::Execute
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2022-03-07 22:13:25 -08:00 |
Phillip Stephens
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cb2440d79c
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CTevCombiners: Remove hack in CTevPass::Execute
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2022-03-07 22:08:48 -08:00 |
Luke Street
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14a82a678a
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Some hacks for TEV stage handling
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2022-03-08 00:28:31 -05:00 |
Luke Street
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71342ed75e
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More aurora::gx refactoring
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2022-03-07 18:53:42 -05:00 |
Phillip Stephens
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35674c27e5
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CCubeRenderer: More rendering imps
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2022-03-06 19:07:00 -08:00 |
Phillip Stephens
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aea7ac597a
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CCubeRenderer: more model darw imps
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2022-03-06 13:01:25 -08:00 |
Luke Street
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7d07892198
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Extract GX shader/pipeline generation into shared API
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2022-03-06 15:58:06 -05:00 |
Luke Street
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cd86dbd6ee
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More CCubeMaterial, more CGraphics, more aurora::gx
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2022-03-06 02:46:42 -05:00 |
Phillip Stephens
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7a61b6cf30
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CCubeModel: Fix typo
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2022-03-05 20:52:14 -08:00 |