Commit Graph

16 Commits

Author SHA1 Message Date
Phillip Stephens a9bcb7a9ce
Reformat pass 2021-06-07 12:29:18 -07:00
Phillip Stephens 0b4f15341b
Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly 2021-06-06 17:07:45 -07:00
Phillip Stephens 5f1aed51cb
De-hardcode max entity count 2021-06-06 16:53:41 -07:00
Phillip Stephens 9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
Phillip Stephens fb69ae741d
Fix Thardus' structure and implement basic behavior 2020-09-12 18:40:19 -07:00
Lioncash a633b8e8fd General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen b099be63dd Bug fixes 2018-11-17 14:10:26 -10:00
Jack Andersen cc4a895818 Finish CSteeringBehaviors 2018-11-15 20:06:20 -10:00
Phillip Stephens e6082d17f5 Initial CSteeringBehaviors imps 2018-11-14 11:23:34 -08:00
Jack Andersen bf3636a16e Lots of CParasite implementations 2018-11-11 18:21:36 -10:00
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Phillip Stephens 02d54fd5ca Initial CParasite implementation 2018-09-16 16:22:35 -07:00
Phillip Stephens ee97ede3fe Initial CPatterned imps 2018-09-07 16:51:07 -07:00
Jack Andersen 96b17ac73d Implement MetroidPrimeStage1 loader 2017-08-19 19:23:22 -10:00
Jack Andersen bfb16a3a0d Various CPlayer and CBodyStateCmdMgr imps 2017-07-05 08:34:12 -10:00