Phillip Stephens
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bf91bdc332
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Initial CIkChain implementation
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2017-01-07 19:36:24 -08:00 |
Phillip Stephens
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be40ebc8db
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Move weapon code to RuntimeWeapon
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2016-11-22 12:43:16 -08:00 |
Phillip Stephens
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06468c778c
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Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
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2016-10-01 12:01:11 -07:00 |
Phillip Stephens
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b8ac7f0082
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Complete CScriptDistanceFog RE
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2016-08-08 20:58:19 -07:00 |
Phillip Stephens
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4b229bac27
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More FRME work, implement CScriptRelay
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2016-07-25 19:33:32 -07:00 |
Phillip Stephens
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9b62191975
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Various imps, completed CCollisionResponse RE
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2016-07-24 23:24:57 -07:00 |
Phillip Stephens
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00a98bce85
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Various implementatations
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2016-04-29 03:08:46 -07:00 |
Phillip Stephens
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6d9ccc7f89
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Various Implementations
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2016-04-24 22:53:06 -07:00 |
Jack Andersen
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519a07b7e7
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Needless copy construction avoidance
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2016-04-20 09:23:00 -10:00 |
Jack Andersen
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c614d2d2d1
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ScriptLoader support imps
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2016-04-17 19:33:23 -10:00 |
Jack Andersen
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48e8de05c5
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Additional ScriptLoader imps
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2016-04-17 15:58:13 -10:00 |