Jack Andersen
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1559163f98
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Shader refactor bug fixes and attachment model extract/cook
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2018-10-11 10:50:05 -10:00 |
Jack Andersen
|
c307e354ca
|
Huge shader refactor
|
2018-10-06 16:59:17 -10:00 |
Jack Andersen
|
5a60a0acfc
|
Amuse API changes
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2018-08-27 19:44:16 -10:00 |
Jack Andersen
|
bb10423267
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Various particle bug fixes
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2018-01-26 22:34:46 -10:00 |
Jack Andersen
|
357b001cac
|
Octree generation fixes
|
2017-12-01 19:50:05 -10:00 |
Jack Andersen
|
e8a55d84d4
|
Implement CRainSplashGenerator and finish CPlayerGun constructor
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2017-08-21 17:20:22 -10:00 |
Jack Andersen
|
086ff76474
|
Implement CFluidPlaneDoor and CScriptDamageableTrigger
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2017-08-13 17:55:06 -10:00 |
Phillip Stephens
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11d4aad746
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Remove .idea/misc.xml
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2017-08-12 22:49:21 -07:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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dc637f251d
|
Work on CFluidPlaneCPU
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2017-08-09 21:05:27 -10:00 |
Jack Andersen
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3650a58a1e
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Initial CFluidPlane implementation
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2017-08-07 20:03:57 -10:00 |
Phillip Stephens
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9afacd791b
|
CActorModelParticles work
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2017-07-31 03:47:04 -07:00 |
Jack Andersen
|
4528a6b60a
|
Additional CPlayer work
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2017-07-23 13:45:04 -10:00 |
Jack Andersen
|
bb1ad13859
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Add macOS .idea files
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2017-07-17 20:12:28 -10:00 |
Jack Andersen
|
6c257e1811
|
Work on CPlayer
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2017-07-15 20:13:37 -10:00 |
Jack Andersen
|
8a493615c4
|
Implement CBodyController
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2017-07-13 19:14:19 -10:00 |