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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-15 01:51:21 +00:00

427 Commits

Author SHA1 Message Date
Jack Andersen
4e5c991424 Metal API adjustments; MSAA support 2018-01-06 19:19:49 -10:00
Jack Andersen
a78c4c6b36 Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
Jack Andersen
99fc9e3598 Various bug fixes and CAnimTree implementations 2018-01-03 18:17:44 -10:00
Jack Andersen
aec45ad2bb Windows PCH fixes 2017-12-29 15:09:45 -10:00
Jack Andersen
8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00
Jack Andersen
c00cc6cea9 Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
Jack Andersen
1c44f8d1bc Various movement and HUD bug fixes 2017-12-18 17:05:50 -10:00
Jack Andersen
73ae278c87 Several collision fixes 2017-12-17 16:54:50 -10:00
Jack Andersen
7cd3e8f502 Various bug fixes 2017-11-29 15:22:46 -10:00
Jack Andersen
7951cb1ee0 Bug fixes 2017-11-28 00:06:40 -10:00
Jack Andersen
f60097b7e3 Implement CScriptSound and bug fixes 2017-11-26 19:06:53 -10:00
Jack Andersen
e5bd35746c Merge branch 'master' of https://github.com/AxioDL/urde 2017-11-23 22:23:54 -10:00
Jack Andersen
6854cb9df7 Various bug fixes 2017-11-23 22:23:28 -10:00
c6fdd8297e Update boo, fixes and initial imps 2017-11-24 00:01:06 -08:00
Jack Andersen
550078f7cb Linux build fixes 2017-11-12 21:21:51 -10:00
Jack Andersen
f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
44df36d64a CGameArea imps 2017-11-04 19:08:05 -07:00
Jack Andersen
2f4cddd3d2 Lots of CResFactory fixes 2017-10-27 00:10:32 -10:00
Jack Andersen
8346f56595 Finish CResFactory; better smart-pointer use for resources 2017-10-26 00:09:51 -10:00
Jack Andersen
e274cd12b9 Refactorings to support .upak generation 2017-10-24 21:47:49 -10:00
Jack Andersen
30ae347420 Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
Jack Andersen
484a4900a0 CMorphBall Complete 2017-09-29 17:45:57 -10:00
Jack Andersen
27cee61765 Implement array-based rstl::reserved_vector 2017-09-10 21:08:30 -10:00
Jack Andersen
10092821c8 Initial round of CMorphBall implementations 2017-09-10 16:18:49 -10:00
Jack Andersen
361aa1512b Finish CGunWeapon 2017-09-04 17:00:19 -10:00
Jack Andersen
640623f3ef Finish CGrappleArm 2017-09-03 16:22:46 -10:00
Jack Andersen
35ab6e4803 Finish CPlayerGun 2017-09-01 18:06:05 -10:00
Jack Andersen
ddb1d584b7 More work on CPlayerGun 2017-08-30 16:42:37 -10:00
Jack Andersen
86ada63867 Work on CPlayerGun 2017-08-25 18:36:25 -10:00
Jack Andersen
ed991a6ac0 Initial CPlayerGun implementations 2017-08-24 20:18:09 -10:00
Jack Andersen
c66f9d0ec7 Add CPU-based skinning path for vertex manipulation effects 2017-08-20 19:46:59 -10:00
Jack Andersen
96b17ac73d Implement MetroidPrimeStage1 loader 2017-08-19 19:23:22 -10:00
Jack Andersen
98b2fb6855 Work on CPlayer 2017-08-17 15:30:15 -10:00
Jack Andersen
02f8f77b57 Merge branch 'master' of https://github.com/AxioDL/urde 2017-08-12 22:19:33 -10:00
Jack Andersen
e25d2a423d Nearly finish CScriptWater 2017-08-12 21:56:35 -10:00
870e8c80ee Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
Jack Andersen
dc637f251d Work on CFluidPlaneCPU 2017-08-09 21:05:27 -10:00
Jack Andersen
3650a58a1e Initial CFluidPlane implementation 2017-08-07 20:03:57 -10:00
Jack Andersen
925aa3fe1a More CPlayer imps 2017-07-30 19:19:05 -10:00
70951275db Fix linux build 2017-07-15 07:13:36 -07:00
Jack Andersen
8a493615c4 Implement CBodyController 2017-07-13 19:14:19 -10:00
Jack Andersen
daef773f39 Implement additive body states, rstl::binary_find 2017-07-10 21:17:03 -10:00
Jack Andersen
56bfc276d6 Implement body state classes 2017-07-09 18:55:51 -10:00
Jack Andersen
778b37e0f8 CPASAnimState fixes 2017-07-06 11:06:56 -10:00
Jack Andersen
bfb16a3a0d Various CPlayer and CBodyStateCmdMgr imps 2017-07-05 08:34:12 -10:00
38a13868f0 Compile fixes, and initial asset name parser 2017-07-02 03:18:38 -07:00
Jack Andersen
59771cf630 Finish CGroundMovement 2017-06-20 21:24:26 -10:00
Jack Andersen
d4a97861dc Initial work on CGroundMovement 2017-06-18 21:00:50 -10:00
46c70ecf11 Initial CScriptPlatform imps, minor cleanup, and RandomStatic GLSL fixes 2017-06-10 22:49:27 -07:00
Jack Andersen
6701ac264d CParticleSwooshShaders HLSL implementation 2017-06-09 20:13:16 -10:00