Jack Andersen
|
929f8263fc
|
Windows Fixes; D3D depth support
|
2016-04-02 19:25:34 -10:00 |
Phillip Stephens
|
dc978a4c79
|
Add Global Project
Fix Particle Crashes
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2016-04-02 01:44:23 -07:00 |
Jack Andersen
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c1dd893c72
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Add cube rotate test
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2016-04-01 17:56:19 -10:00 |
Jack Andersen
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58c85d8c30
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Depth buffer fix
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2016-04-01 14:07:07 -10:00 |
Jack Andersen
|
9fcce94a7a
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Async resource build fixes
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2016-03-31 15:00:37 -10:00 |
Jack Andersen
|
bc6ba1141d
|
Deadlock fixes and PC TXTR loading
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2016-03-31 11:06:41 -10:00 |
Jack Andersen
|
372e11e190
|
Cook path directories properly created
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2016-03-31 08:56:43 -10:00 |
Jack Andersen
|
7b865683e7
|
More CModel imps
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2016-03-30 20:18:56 -10:00 |
Jack Andersen
|
b373493cf3
|
Much CModel work
|
2016-03-30 16:44:43 -10:00 |
Jack Andersen
|
99cf1153b6
|
Boo D3D lambda sync
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2016-03-30 10:44:19 -10:00 |
Jack Andersen
|
77a8ce5f17
|
boo lambda-API refactor
|
2016-03-30 09:16:01 -10:00 |
Jack Andersen
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6b1c435d0c
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Initial CModel implementation
|
2016-03-29 13:14:14 -10:00 |
Jack Andersen
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cd020790e5
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Reinstate particle viewer with self-cooking capability
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2016-03-28 12:39:56 -10:00 |
Jack Andersen
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8e412da96e
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Initial cook integration
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2016-03-28 11:38:48 -10:00 |
Jack Andersen
|
6573d7447c
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Integrate hecl ClientProcess into resource factory
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2016-03-27 18:36:55 -10:00 |
Jack Andersen
|
182f519158
|
BabeDead update for Blender 2.77 light falloff
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2016-03-27 10:43:04 -10:00 |
Phillip Stephens
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39a30f9bb7
|
Remove Optional
Update hecl
|
2016-03-25 19:25:04 -07:00 |
Jack Andersen
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fedc93912d
|
Refactor for original/pc dataspec handling
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2016-03-25 14:51:59 -10:00 |
Jack Andersen
|
42f7cbe4b5
|
Update audio integration
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2016-03-23 14:05:56 -10:00 |
Phillip Stephens
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62e8066a63
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Initial CPlayerState RE
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2016-03-19 12:19:43 -07:00 |
Phillip Stephens
|
c0afcc2a22
|
CRasterFont fixes
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2016-03-17 19:22:19 -07:00 |
Jack Andersen
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a81bc3c7a2
|
CGuiLight imps
|
2016-03-16 10:49:35 -10:00 |
Jack Andersen
|
5054cd1d8a
|
More stubs for GuiSys
|
2016-03-09 17:47:37 -10:00 |
Jack Andersen
|
f53bdcc5bd
|
THP audio fix
|
2016-03-09 10:03:35 -10:00 |
Jack Andersen
|
5f7c6769e3
|
Full-window loop test; resource token fix
|
2016-03-08 13:38:00 -10:00 |
Jack Andersen
|
52faf42aaa
|
CMoviePlayer G.721 audio implemented
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2016-03-08 12:51:13 -10:00 |
Jack Andersen
|
2f14331d5d
|
Windows fixes
|
2016-03-08 10:29:59 -10:00 |
Jack Andersen
|
9a43c518f9
|
Working THP audio and deinterlacing
|
2016-03-07 21:10:52 -10:00 |
Jack Andersen
|
bba30a25bf
|
Working CMoviePlayer (video only for now)
|
2016-03-07 12:48:54 -10:00 |
Jack Andersen
|
6e160560fa
|
CMoviePlayer initial implementation
|
2016-03-06 17:12:32 -10:00 |
Jack Andersen
|
aff7ec5b27
|
Remove URDE_BINARY_CONFIGS (all yaml now)
|
2016-03-04 19:51:18 -10:00 |
Jack Andersen
|
8e63aaceb6
|
Merge branch 'master' into urde-tags
|
2016-03-04 14:05:42 -10:00 |
Jack Andersen
|
9ade279902
|
Merge branch 'master' into urde-tags
|
2016-03-04 14:03:41 -10:00 |
Phillip Stephens
|
d85c9ecfa8
|
Missed library reference
|
2016-03-04 15:30:22 -08:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Jack Andersen
|
8648dfbf10
|
Updates for new working directory layout
|
2016-03-01 10:29:18 -10:00 |
Jack Andersen
|
2a614215c8
|
Initial migration to URDE-hashed object tags
|
2016-02-29 17:08:25 -10:00 |
Phillip Stephens
|
97c8af9aa2
|
Fix maxVerts < 2 case
|
2016-02-27 17:35:45 -08:00 |
Phillip Stephens
|
37da86838d
|
Implement ParticleAccessParameters properly
SParticleMetrics is still a lie
|
2016-02-27 17:03:46 -08:00 |
Jack Andersen
|
2e6d7c26e2
|
SParticleMetrics is a lie
|
2016-02-24 20:23:35 -10:00 |
Jack Andersen
|
d044adf7e1
|
TIND element shader working
|
2016-02-24 19:09:45 -10:00 |
Jack Andersen
|
23688360c9
|
CElementGen TIND updates
|
2016-02-24 16:55:38 -10:00 |
Jack Andersen
|
c8e0f886c6
|
Fix crash on quit
|
2016-02-24 11:21:09 -10:00 |
Jack Andersen
|
eb3679dd88
|
Windows fixes
|
2016-02-24 10:53:26 -10:00 |
Jack Andersen
|
488de1bdb9
|
GLSL macros
|
2016-02-23 17:20:07 -10:00 |
Phillip Stephens
|
764d75f38e
|
Add ability to reference resources by name
|
2016-02-20 04:40:58 -08:00 |
Phillip Stephens
|
4bfe4026f2
|
Fix crash on exit
|
2016-02-19 21:49:47 -08:00 |
Jack Andersen
|
bd0a72a4cb
|
CLineRenderer HLSL shaders
|
2016-02-18 10:53:17 -10:00 |
Phillip Stephens
|
b34b6a735f
|
Initial ModelViewer view
|
2016-02-18 00:56:11 -08:00 |
Jack Andersen
|
365f6ac9e7
|
Implement line renderer (OpenGL only for now)
|
2016-02-17 16:42:32 -10:00 |