Phillip Stephens
|
353dbadfe9
|
Code cleanup and corrections
|
2017-01-06 17:58:05 -08:00 |
Phillip Stephens
|
a2c9271ee1
|
Fix gbalink compiling on linux, finish CScriptDock
|
2017-01-03 22:39:56 -08:00 |
Phillip Stephens
|
b765ce3eb7
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
Jack Andersen
|
02a3b8a6e7
|
Integrate JoyBus checksum
|
2016-12-31 20:56:34 -10:00 |
Jack Andersen
|
0d4ea76c7f
|
CGBASupport implementations
|
2016-12-31 20:46:52 -10:00 |
Jack Andersen
|
db7c2aeaf2
|
GuiSys and FrontEnd work
|
2016-12-30 14:51:51 -10:00 |
Jack Andersen
|
20677700e0
|
Return fixes for MSVC
|
2016-12-30 08:38:01 -10:00 |
Jack Andersen
|
2699d96989
|
CMain::StreamNewGameState merge fixes
|
2016-12-29 20:43:29 -10:00 |
Jack Andersen
|
735183d51a
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-29 20:39:29 -10:00 |
Jack Andersen
|
a93ca26ea1
|
CFrontEndUI work
|
2016-12-29 20:37:01 -10:00 |
Phillip Stephens
|
af1e22a62d
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
Jack Andersen
|
b3cae0d4d5
|
Work on CSaveUI and CSfxManager
|
2016-12-28 19:53:00 -10:00 |
Jack Andersen
|
e05d69376e
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-28 13:17:05 -10:00 |
Jack Andersen
|
e7e32da5e2
|
Fix string concatenation
|
2016-12-28 13:16:46 -10:00 |
Phillip Stephens
|
7e45ceef27
|
Fix dolphin-emu path resolution
|
2016-12-28 15:03:37 -08:00 |
Jack Andersen
|
3d7fe3dae5
|
Update kabufuda
|
2016-12-28 12:06:19 -10:00 |
Jack Andersen
|
29e2b95bdf
|
Windows stat fix
|
2016-12-28 11:51:33 -10:00 |
Jack Andersen
|
fe3d375120
|
Kabufuda updates and dolphin memory card path resolution
|
2016-12-28 11:39:38 -10:00 |
Jack Andersen
|
6a99508ee5
|
kabufuda integration
|
2016-12-27 22:51:28 -10:00 |
Phillip Stephens
|
7b79e52740
|
Collision flags and SFX type handling
|
2016-12-25 23:58:44 -08:00 |
Phillip Stephens
|
777419ad4e
|
Remove IAllocator, CMemory and CGameAllocator
|
2016-12-23 22:08:48 -08:00 |
Jack Andersen
|
5e2f2e3af8
|
Finishing touches to CMemoryCardDriver
|
2016-12-23 19:23:50 -10:00 |
Jack Andersen
|
a7322e8916
|
Additional memory card imps
|
2016-12-23 14:45:51 -10:00 |
Jack Andersen
|
513d283bee
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-22 20:43:26 -10:00 |
Jack Andersen
|
d7f79d6ec3
|
Work on CMemoryCardDriver
|
2016-12-22 20:41:39 -10:00 |
Phillip Stephens
|
8460b3b565
|
Complete C*Projectile construction chain, add CScriptBeam
|
2016-12-22 11:57:21 -08:00 |
Phillip Stephens
|
0fa395f9e1
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
Jack Andersen
|
ea5ec650b4
|
Add appveyor.yml
|
2016-12-21 15:40:53 -10:00 |
Phillip Stephens
|
598f64002c
|
Silence warnings, and fix Windows build
|
2016-12-21 11:27:15 -08:00 |
Jack Andersen
|
c92223301c
|
Cleaner SGameFileSlot save blob initializer
|
2016-12-20 12:09:02 -10:00 |
Jack Andersen
|
9639ac75cc
|
Work on CMemoryCardDriver
|
2016-12-20 11:51:50 -10:00 |
Jack Andersen
|
29222827c6
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-19 09:21:30 -10:00 |
Jack Andersen
|
46cf8cd86d
|
Refactor memory card access class as CMemoryCardDriver
|
2016-12-19 09:20:30 -10:00 |
Phillip Stephens
|
9aa28e73de
|
Add missed changes to CScriptTimer
|
2016-12-19 11:19:13 -08:00 |
Phillip Stephens
|
37aab51253
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
Jack Andersen
|
03a93c52b9
|
CSaveUI work
|
2016-12-17 18:16:04 -10:00 |
Jack Andersen
|
a2b07ba357
|
CFrontEndUI work
|
2016-12-16 13:05:29 -10:00 |
Jack Andersen
|
f665812d6e
|
More CGuiSys and CFrontEndUI work
|
2016-12-15 18:35:49 -10:00 |
Jack Andersen
|
19a371c931
|
Refactor GuiSys (remove general logic handling)
|
2016-12-15 12:37:34 -10:00 |
Jack Andersen
|
6b765838a7
|
Work on CFrontEndUI
|
2016-12-14 12:56:59 -10:00 |
Jack Andersen
|
c3bf6ec5cc
|
Implement CStaticAudioPlayer
|
2016-12-13 15:10:17 -10:00 |
Jack Andersen
|
43c8cdf4ae
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-12 19:22:57 -10:00 |
Jack Andersen
|
2d961af921
|
CFrontEndUI work
|
2016-12-12 19:22:30 -10:00 |
Phillip Stephens
|
97ab6961a2
|
Add GameMode viewerspace stub
|
2016-12-12 18:56:43 -08:00 |
Jack Andersen
|
daf6115d7d
|
Update submodules
|
2016-12-10 20:20:50 -10:00 |
Jack Andersen
|
3a24b35df7
|
Windows fixes
|
2016-12-10 15:54:08 -10:00 |
Phillip Stephens
|
0dc6729144
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-09 18:36:20 -08:00 |
Phillip Stephens
|
5793c8df87
|
More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |
Jack Andersen
|
265eeeeac3
|
CFogState::m_rangeScale fog disable corner case handling
|
2016-12-05 16:30:07 -10:00 |
Phillip Stephens
|
be40ebc8db
|
Move weapon code to RuntimeWeapon
|
2016-11-22 12:43:16 -08:00 |