Phillip Stephens
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f5ea144b47
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Various level streaming fixes, remove support for uncooked rep
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2018-05-06 17:47:40 -07:00 |
Phillip Stephens
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734b25cad3
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Fix doors and various area streaming bugs
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2018-05-01 17:43:31 -07:00 |
Phillip Stephens
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711c3e0d2c
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Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
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2018-04-29 20:12:41 -07:00 |
Jack Andersen
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083571e693
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Work on CGameProjectile
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2018-02-08 21:12:26 -10:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
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4af2d975f4
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Finish CBallCamera
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2017-10-15 19:26:50 -10:00 |
Jack Andersen
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4c83f521a8
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Add CBallCamera stubs, more implementations
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2017-10-08 16:41:50 -10:00 |
Jack Andersen
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e25d2a423d
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Nearly finish CScriptWater
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2017-08-12 21:56:35 -10:00 |
Jack Andersen
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da91c921cb
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Bitfield initializer bug fixes
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2017-01-24 18:40:19 -10:00 |
Jack Andersen
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e2c671e9b4
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TCastTo implementation
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2017-01-14 17:07:01 -10:00 |
Phillip Stephens
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b765ce3eb7
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Lots of ScriptObject and Collision work
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2017-01-03 20:30:05 -08:00 |
Phillip Stephens
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af1e22a62d
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Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
Phillip Stephens
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62ce5286fe
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CMapWorld stubs, and compile fixes
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2016-07-28 00:33:55 -07:00 |
Phillip Stephens
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00a98bce85
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Various implementatations
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2016-04-29 03:08:46 -07:00 |
Phillip Stephens
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f2d4040cdc
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Various implementations
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2016-04-23 19:46:13 -07:00 |
Phillip Stephens
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4272e8207b
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More preliminary implementations
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2016-04-23 11:04:49 -07:00 |
Phillip Stephens
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8f78aa5f16
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More Actor imps
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2016-04-23 03:51:53 -07:00 |
Phillip Stephens
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43685b9119
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More door imps
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2016-04-22 17:29:55 -07:00 |
Phillip Stephens
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4615f37f59
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Various imps
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2016-04-22 13:22:45 -07:00 |
Jack Andersen
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8537ea5d8d
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Add some script loaders
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2016-04-19 11:25:26 -10:00 |