Jack Andersen
|
b54dedb22b
|
Minor cook fixes
|
2018-04-03 22:28:13 -10:00 |
Jack Andersen
|
94988eb9e5
|
GX shader cook fixes; Resource cook passes
|
2018-04-01 18:26:21 -10:00 |
Jack Andersen
|
c9f61eb9da
|
Fixes for GameCube targeting
|
2018-03-27 22:06:34 -10:00 |
Jack Andersen
|
6180ec82b3
|
Fix lightmap script
|
2018-03-06 17:25:20 -10:00 |
Jack Andersen
|
f2d6f643c9
|
PATH cooking bug fix
|
2018-02-26 00:38:50 -10:00 |
Jack Andersen
|
3acb9c9e3d
|
Initial PATH cooking support
|
2018-02-24 22:23:00 -10:00 |
Jack Andersen
|
06797cd9fc
|
Add PATH .blend file type
|
2018-02-23 20:15:12 -10:00 |
Jack Andersen
|
aae0dc56b7
|
Huge compile performance refactor
|
2017-12-28 21:56:31 -10:00 |
Jack Andersen
|
762a1ae7b9
|
Minor log removal
|
2017-12-22 19:39:03 -10:00 |
Jack Andersen
|
a60a02a31e
|
Add flip flag for collision triangles
|
2017-12-08 19:15:26 -10:00 |
Jack Andersen
|
f5cfbc25b6
|
Minor indentation fix
|
2017-11-23 22:20:30 -10:00 |
Jack Andersen
|
b25db30c2a
|
MAPA fixes
|
2017-11-17 17:34:11 -10:00 |
Jack Andersen
|
48562a3527
|
Another MAPA cooking fix
|
2017-11-15 22:04:42 -10:00 |
Jack Andersen
|
942032688d
|
MAPA generation fix
|
2017-11-11 19:14:26 -10:00 |
Jack Andersen
|
b7208bfc5f
|
Implement `hecl package`
|
2017-10-24 21:46:32 -10:00 |
Jack Andersen
|
48ec4cf6eb
|
Various bug fixes
|
2017-10-21 20:10:59 -10:00 |
Jack Andersen
|
ebad51dc2e
|
Add DCLN blend type
|
2017-10-16 19:51:13 -10:00 |
Jack Andersen
|
14277fa386
|
Add Steam app finder, fix missing blender cube bug
|
2017-07-22 23:20:28 -10:00 |
Jack Andersen
|
a0efeb3c07
|
Add visibility mode field for mappable objects
|
2017-04-22 11:44:18 -10:00 |
Jack Andersen
|
8bfac09158
|
Add map visibility mode property
|
2017-04-18 13:38:23 -10:00 |
Jack Andersen
|
b860d962ae
|
Reflection shader support
|
2017-03-25 19:51:58 -10:00 |
Jack Andersen
|
d92ba13405
|
MAPA fix
|
2017-03-23 19:28:51 -10:00 |
Jack Andersen
|
ed5085e42b
|
MAPA/MAPU bug fixes
|
2017-03-20 11:14:20 -10:00 |
Jack Andersen
|
53521a0eea
|
Initial blender addon support for MAPA and MAPU types
|
2017-03-19 19:08:51 -10:00 |
Jack Andersen
|
8c3a7da616
|
Updates to support VISI generation
|
2017-02-23 22:27:07 -10:00 |
Phillip Stephens
|
d67d54ddd0
|
Change how 32bit hashes are calculated to prevent collisions
|
2017-02-13 13:27:43 -08:00 |
Jack Andersen
|
86f9f62ef6
|
Targeted subresource generation for Actor and World blends
|
2017-02-12 20:51:15 -10:00 |
Jack Andersen
|
ae9b2309cf
|
Add RecrusiveMakeDir
|
2017-02-03 17:45:39 -10:00 |
Jack Andersen
|
1c9708f261
|
EINTR recovery for BlenderConnection I/O
|
2017-02-01 15:53:51 -10:00 |
Jack Andersen
|
4a7b47200a
|
Include alpha component in opaque shaders
|
2017-01-29 18:15:35 -10:00 |
Jack Andersen
|
c6671b114e
|
FRME cook fixes
|
2017-01-28 17:56:54 -10:00 |
Jack Andersen
|
1eab4f945c
|
FRME fixes; update boo
|
2017-01-21 15:39:47 -10:00 |
Jack Andersen
|
b949aada83
|
FRME cooking fixes
|
2017-01-20 16:38:03 -10:00 |
Jack Andersen
|
f36dfa3be3
|
Update boo
|
2017-01-20 14:19:53 -10:00 |
Jack Andersen
|
89be8344e7
|
Update boo
|
2017-01-18 10:57:05 -10:00 |
Jack Andersen
|
2147abfbaa
|
Work on Gui Frame exporter
|
2017-01-16 21:12:49 -10:00 |
Jack Andersen
|
aecaab27a4
|
Create directory chains at a late point during extract
|
2017-01-16 15:21:13 -10:00 |
Jack Andersen
|
37b556f2c4
|
Add FRME widget properites to panel UI
|
2017-01-13 18:15:43 -10:00 |
Phillip Stephens
|
279b4b1d68
|
Update Collision cook process
|
2016-12-28 11:41:03 -08:00 |
Jack Andersen
|
d7c5dff1f0
|
Windows fixes
|
2016-12-24 21:02:34 -10:00 |
Jack Andersen
|
75847c67d3
|
Better thread contention handling for BlenderConnection
|
2016-12-24 15:35:30 -10:00 |
Jack Andersen
|
46b04925c3
|
More graceful handling of non-installed blender
|
2016-12-12 10:09:53 -10:00 |
Jack Andersen
|
7f5ba744da
|
Additional BlenderConnection World capabilities
|
2016-10-07 17:40:08 -10:00 |
Jack Andersen
|
e65fe14c53
|
BlenderConnection tweaks
|
2016-10-02 12:34:10 -10:00 |
Jack Andersen
|
4f53d886ce
|
Implement world cooker
|
2016-10-01 13:18:52 -10:00 |
Jack Andersen
|
6de25c1d1d
|
Refinements to avoid bad level linkages
|
2016-09-18 13:46:49 -10:00 |
Jack Andersen
|
4bffe7bc8b
|
Blender verbose crash fix for windows
|
2016-09-11 11:16:16 -10:00 |
Jack Andersen
|
127343c6d1
|
Preparation for Windows pipe redirection fix
|
2016-09-11 09:52:59 -10:00 |
Jack Andersen
|
7cc0ac7902
|
HMDL buffer sharing fix
|
2016-09-09 19:38:18 -10:00 |
Jack Andersen
|
3438cb34a3
|
Normalize skinning weights from Blender
|
2016-09-08 18:18:56 -10:00 |