Commit Graph

447 Commits

Author SHA1 Message Date
Phillip Stephens 00795b79f3 Update zeus 2016-04-26 19:40:32 -07:00
Phillip Stephens 2ef00e7f70 Update zeus 2016-04-26 03:37:35 -07:00
Phillip Stephens a8e19b9931 Update Zeus 2016-04-25 00:57:42 -07:00
Jack Andersen 70314097d1 Update zeus 2016-04-24 19:03:27 -10:00
Jack Andersen 4a412e8910 Update zeus 2016-04-18 14:17:38 -10:00
Jack Andersen 27c276ec53 Update zeus 2016-04-16 11:49:23 -10:00
Jack Andersen e1be0bcc0c Update zeus 2016-04-15 17:24:13 -10:00
Jack Andersen 7803681352 Function-scope statics aren't as efficient as file-scope ones 2016-04-14 17:25:50 -10:00
Jack Andersen 3886f4409c Update zeus 2016-04-14 17:01:27 -10:00
Jack Andersen ff0d1d0f6b Update zeus 2016-04-14 11:42:36 -10:00
Jack Andersen b94adc032a Update zeus 2016-04-13 13:07:08 -10:00
Jack Andersen fd7a2f98ee Update zeus 2016-04-12 12:27:58 -10:00
Jack Andersen 0b8f556329 Update zeus 2016-04-09 13:19:05 -10:00
Jack Andersen f2a33f4f39 Update zeus 2016-04-08 14:01:24 -10:00
Jack Andersen 1d32a94506 Update zeus 2016-04-07 17:36:31 -10:00
Jack Andersen 88689c18e5 Update zeus 2016-04-07 17:25:49 -10:00
Jack Andersen ac7c94f7d4 Update zeus 2016-04-06 17:39:55 -10:00
Jack Andersen 1fa0427506 Update zeus 2016-04-04 15:51:08 -10:00
Jack Andersen fa32f002b7 Shader data binding API update 2016-04-03 20:15:46 -10:00
Jack Andersen 223b5c12c4 Update zeus 2016-04-03 19:01:51 -10:00
Jack Andersen 047c66e4d7 Update zeus 2016-03-30 20:18:36 -10:00
Jack Andersen 05e18ddfe8 metal boo lambda sync 2016-03-30 11:08:29 -10:00
Jack Andersen fb7ae9ac87 boo D3D lambda syncx 2016-03-30 10:43:49 -10:00
Jack Andersen b756005aad boo lambda-API refactor 2016-03-30 09:15:32 -10:00
Jack Andersen 83b89ceee6 D3D sync 2016-03-23 22:35:38 -10:00
Jack Andersen 737b688295 Vulkan sync 2016-03-23 22:16:30 -10:00
Jack Andersen 23977d6097 Update shader pipeline calls 2016-03-23 22:06:52 -10:00
Jack Andersen fcd2a4ceba Update zeus 2016-03-15 13:23:33 -10:00
Jack Andersen 149bcfc5ca Update zeus 2016-03-13 14:58:06 -10:00
Jack Andersen 55b4b85b5a Update zeus 2016-03-10 14:23:03 -10:00
Jack Andersen 3821218874 Update zeus 2016-03-09 17:47:27 -10:00
Jack Andersen 13ab709c76 Make ViewBlock structure public 2016-03-07 12:48:39 -10:00
Jack Andersen 94717100c0 Update LICENSE date 2016-03-06 17:10:28 -10:00
Jack Andersen f467cf019c Humungous refactor 2016-03-04 13:03:47 -10:00
Jack Andersen 2c9dcbd50f Submodule refactor 2016-03-04 09:22:18 -10:00
Jack Andersen 82e7005c41 Toolbar positioning fix 2016-02-29 17:07:58 -10:00
Zero-One101 4197cd69dc Move Node to Outliner class 2016-02-26 20:25:34 +00:00
Jack Andersen aa0ae06532 Don't actually need shader depth binding 2016-02-25 19:36:29 -10:00
Jack Andersen 9048ba9aa6 Integration of render target binding 2016-02-24 16:55:05 -10:00
Jack Andersen c9631253a2 Add methods to support sequential resource destruction 2016-02-24 11:20:33 -10:00
Jack Andersen 0e9011be2f OS X fixes 2016-02-24 11:07:25 -10:00
Jack Andersen 7b4bf7582f Windows fixes 2016-02-24 10:28:37 -10:00
Phillip Stephens 4c3323778a Update Zeus 2016-02-23 20:49:33 -08:00
Jack Andersen 4a977af1f6 Merge branch 'master' of https://github.com/AxioDL/libSpecter 2016-02-23 17:19:19 -10:00
Jack Andersen 7e97c7d2bb GLSL macros 2016-02-23 17:19:07 -10:00
Zero-One101 de8d98f137 Create Node stub 2016-02-23 21:03:45 +00:00
Jack Andersen ac2f2ba446 Vulkan updates 2016-02-22 16:33:59 -10:00
Jack Andersen 57e2535393 Update MathLib 2016-02-17 16:41:28 -10:00
Jack Andersen 435e56771d Merge branch 'master' of https://github.com/AxioDL/libSpecter 2016-02-16 17:42:16 -10:00
Jack Andersen 2f41feb950 Update MathLib 2016-02-16 17:40:28 -10:00