Jack Andersen
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ae6797f24b
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Fix player dynamic collision
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2018-02-07 20:18:27 -10:00 |
Jack Andersen
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73ae278c87
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Several collision fixes
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2017-12-17 16:54:50 -10:00 |
Jack Andersen
|
8901ac2150
|
Various fixes
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2017-12-09 19:30:01 -10:00 |
Jack Andersen
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651d0a27c2
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More work on CBallCamera
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2017-10-09 17:50:48 -10:00 |
Jack Andersen
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2c4967ca4d
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More work on CMorphBall
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2017-09-16 17:13:03 -10:00 |
Jack Andersen
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4528a6b60a
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Additional CPlayer work
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2017-07-23 13:45:04 -10:00 |
Jack Andersen
|
ec7ac212ef
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Finish AABB area colliders
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2017-06-25 15:36:31 -10:00 |
Jack Andersen
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a2c462529f
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Add some moving collision implementations
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2017-06-22 07:56:51 -10:00 |
Jack Andersen
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59771cf630
|
Finish CGroundMovement
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2017-06-20 21:24:26 -10:00 |
Jack Andersen
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d4a97861dc
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Initial work on CGroundMovement
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2017-06-18 21:00:50 -10:00 |
Jack Andersen
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71a361f54e
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Work on collision related implementations
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2017-06-17 15:58:13 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
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2017-06-11 18:23:34 -10:00 |
Jack Andersen
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664cbec769
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Move some collision functions to CGameCollision.cpp
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2017-04-14 19:49:01 -10:00 |
Jack Andersen
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84578e9909
|
Implement CActorLights::BuildAreaLightList
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2017-04-09 20:57:00 -10:00 |
Jack Andersen
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2530163a8c
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Initial collision testing and CStateManager work
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2017-03-30 12:36:18 -10:00 |
Jack Andersen
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c069666307
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Player reflection and other imps
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2017-03-25 19:53:04 -10:00 |
Jack Andersen
|
db12dd2ea2
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Phillip Stephens
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b765ce3eb7
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Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
Phillip Stephens
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c66dac6df2
|
Initial Collision stubs
|
2016-06-24 13:09:38 -07:00 |
Phillip Stephens
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4615f37f59
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
Jack Andersen
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3ae77d3390
|
Remaining CStateManager fields, loaders, collision stubs
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2016-04-17 12:38:05 -10:00 |