Jack Andersen
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c91e5df986
|
Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
f60af632b3
|
Big fixes and big memory leak refactor (linux only for now)
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2018-05-19 20:14:57 -10:00 |
Jack Andersen
|
7100ed437f
|
macOS decal rendering support
|
2018-03-16 17:41:01 -10:00 |
Jack Andersen
|
5f02951f72
|
Work on CPlayer
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2017-07-19 20:04:40 -10:00 |
Jack Andersen
|
ca69a54faf
|
Camera filter refactor
|
2017-05-31 19:34:24 -10:00 |
Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Jack Andersen
|
748e81ae6e
|
YAML RAII refactor
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2017-02-12 13:56:03 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Jack Andersen
|
545fccc4cc
|
Work on memory card sys; CMake fixes
|
2016-10-08 21:45:04 -10:00 |
Phillip Stephens
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23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
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2016-09-25 09:45:22 -07:00 |
Phillip Stephens
|
c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
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2016-09-15 00:26:35 -07:00 |
Jack Andersen
|
0dacc2233c
|
Work on CWorldTransManager
|
2016-08-15 10:58:07 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Jack Andersen
|
d6e0a1c7c6
|
More class stubs
|
2015-08-26 14:23:46 -10:00 |