Jack Andersen
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5dbdd62cae
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Changes to support new boo object tracker API
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2017-11-04 20:16:45 -10:00 |
Jack Andersen
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3fc46f1597
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Updates for texture clamp mode
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2017-09-30 18:26:31 -10:00 |
Jack Andersen
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76fffed4d3
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Update zeus
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2017-05-05 19:21:32 -10:00 |
Jack Andersen
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ba3881b862
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Windows sync
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2017-03-17 13:31:16 -10:00 |
Jack Andersen
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967ae18b79
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Refactor for latest boo upgrades
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2017-03-13 21:02:24 -10:00 |
Jack Andersen
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14bcbba1de
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Frontface culling support for Metal
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2017-03-10 11:08:31 -10:00 |
Jack Andersen
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b80cb1ed29
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frontface culling boo sync
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2017-03-10 10:52:23 -10:00 |
Jack Andersen
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93d338ff0c
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Sync with boo
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2017-03-05 13:01:57 -10:00 |
Jack Andersen
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d618264e26
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Buffer pool refactor
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2017-01-28 17:57:48 -10:00 |
Jack Andersen
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3025a216a7
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Minor formatting fix
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2017-01-16 15:22:52 -10:00 |
Jack Andersen
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9162db2dcf
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Move Vertex/Uniform buffer pools to hecl
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2016-12-12 10:10:32 -10:00 |
Jack Andersen
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db542135df
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Buffer pool intrinsic garbage collection
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2016-12-10 20:17:49 -10:00 |
Jack Andersen
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0384119bd4
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Windows fixes
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2016-12-10 15:53:39 -10:00 |
Jack Andersen
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a9322292f5
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Uniform and Vertex buffer pool refactor
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2016-12-09 16:33:54 -10:00 |
Jack Andersen
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474ef07953
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Remove unnecessary and RVO-detrimental moves
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2016-10-02 18:38:39 -10:00 |
Jack Andersen
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238f98f648
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Update zeus
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2016-09-10 15:24:40 -10:00 |
Jack Andersen
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bc1d5e4b8b
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OpenGL enum change
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2016-08-23 18:35:06 -10:00 |
Jack Andersen
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6ee8973f5a
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Athena YAML refactor
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2016-08-21 17:47:34 -10:00 |
Jack Andersen
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dc6b68318d
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Graphics buffer enum fix
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2016-07-26 16:18:17 -10:00 |
Jack Andersen
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cf09630cdb
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GLSL shader binding refactor
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2016-07-07 14:06:42 -10:00 |
Jack Andersen
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f31f2113f4
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Vulkan coordinate fix
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2016-07-01 17:45:47 -10:00 |
Jack Andersen
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b3e981763b
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Update shaders for Vulkan
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2016-06-30 16:32:50 -10:00 |
Jack Andersen
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7803681352
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Function-scope statics aren't as efficient as file-scope ones
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2016-04-14 17:25:50 -10:00 |
Jack Andersen
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fa32f002b7
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Shader data binding API update
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2016-04-03 20:15:46 -10:00 |
Jack Andersen
|
05e18ddfe8
|
metal boo lambda sync
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2016-03-30 11:08:29 -10:00 |
Jack Andersen
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fb7ae9ac87
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boo D3D lambda syncx
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2016-03-30 10:43:49 -10:00 |
Jack Andersen
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b756005aad
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boo lambda-API refactor
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2016-03-30 09:15:32 -10:00 |
Jack Andersen
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83b89ceee6
|
D3D sync
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2016-03-23 22:35:38 -10:00 |
Jack Andersen
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737b688295
|
Vulkan sync
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2016-03-23 22:16:30 -10:00 |
Jack Andersen
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23977d6097
|
Update shader pipeline calls
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2016-03-23 22:06:52 -10:00 |
Jack Andersen
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f467cf019c
|
Humungous refactor
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2016-03-04 13:03:47 -10:00 |
Jack Andersen
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82e7005c41
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Toolbar positioning fix
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2016-02-29 17:07:58 -10:00 |
Jack Andersen
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aa0ae06532
|
Don't actually need shader depth binding
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2016-02-25 19:36:29 -10:00 |
Jack Andersen
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9048ba9aa6
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Integration of render target binding
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2016-02-24 16:55:05 -10:00 |
Jack Andersen
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0e9011be2f
|
OS X fixes
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2016-02-24 11:07:25 -10:00 |
Jack Andersen
|
7b4bf7582f
|
Windows fixes
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2016-02-24 10:28:37 -10:00 |
Jack Andersen
|
7e97c7d2bb
|
GLSL macros
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2016-02-23 17:19:07 -10:00 |
Jack Andersen
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ac2f2ba446
|
Vulkan updates
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2016-02-22 16:33:59 -10:00 |
Phillip Stephens
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b040c8972c
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Add recent file and projects to FileBrowser
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2016-02-01 19:52:06 -08:00 |
Jack Andersen
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297c59df2d
|
SplitView bug fixes
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2016-02-01 10:04:29 -10:00 |
Jack Andersen
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dde8624b6b
|
lots of split and join functionality added
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2016-01-31 15:12:30 -10:00 |
Jack Andersen
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deba946807
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Interactive split and join graphics
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2016-01-30 15:07:52 -10:00 |
Jack Andersen
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a5954a9d7c
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Initial RootView-hosted boundary action menu
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2016-01-28 18:30:04 -10:00 |
Jack Andersen
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08b288039d
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Right-click menu ownership
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2016-01-28 13:55:19 -10:00 |
Jack Andersen
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b86b523ea0
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Toolbar additions, PathButtons self-sizing
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2016-01-26 14:41:44 -10:00 |
Jack Andersen
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c08a9e5355
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Icon classes with Button integration
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2016-01-18 13:32:16 -10:00 |
Jack Andersen
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9230ccdabd
|
Initial icon API additions
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2016-01-17 14:37:13 -10:00 |
Jack Andersen
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d3c7f3b73d
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Destruction order bug fix
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2016-01-15 18:18:24 -10:00 |
Jack Andersen
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ae5b478a88
|
Menu activation implementation
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2016-01-15 17:57:11 -10:00 |
Jack Andersen
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8697291405
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More Menu work
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2016-01-15 13:32:14 -10:00 |