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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-13 22:31:21 +00:00

32 Commits

Author SHA1 Message Date
1e9d96c906 Migrate to aurora submodule 2022-07-29 16:17:24 -04:00
929bb65417 Rework particle token descriptions 2022-03-10 18:56:55 -05:00
740114af9e Begin transitioning to new CTexture; start Stream API 2022-03-04 02:47:21 -05:00
832eb180bd Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
c64f9eb2d1 aurora: Reimplement textures 2022-02-17 19:38:31 -05:00
7b9f893a49 aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
e48435f11e Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
a9bcb7a9ce
Reformat pass 2021-06-07 12:29:18 -07:00
9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
0903b478f6
More MetroidPrimeExo imps 2020-12-13 10:57:44 -08:00
Lioncash
554893ef85 RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers
where applicable.
2020-04-20 15:57:25 -04:00
Lioncash
9e168d3497 CPlasmaProjectile: Make PlayerEffectResource instances contain CAssetIds
Uses the wrapper type instead of the raw type.
2020-04-12 07:30:00 -04:00
22880abb7e Runtime/Weapon: Replace bitfield unions with constructor initializers 2020-04-11 00:49:02 -04:00
Lioncash
1bacb69fc2 CPlasmaProjectile: Remove mutable specifier from m_renderObjs
Now that Render() is non-const, this is no longer necessary.
2020-04-09 21:17:20 -04:00
Lioncash
bfd17e4513 CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its
their call hierarchy to get around the fact that this function is marked
const. We can just make the member function non-const to allow removal
of these casts in follow up changes.
2020-04-09 14:32:20 -04:00
Lioncash
cabbfcc320 CActor: Make AddToRenderer() non-const
This member function alters instance state in a few implementations, so
it shouldn't be made const.

The state manager parameter also shouldn't be const. Retrieved data
from the post constructed instance is further modified in some
implementations. This removes the constness on this parameter in order
to fix more const_cast usages in a follow-up change.
2020-04-06 00:52:10 -04:00
Lioncash
a8594d144b CPlasmaProjectile: Make use of std::array where applicable
Allows dehardcoding array sizes.
2020-04-02 20:55:28 -04:00
Lioncash
221cc5c6b8 RuntimeCommonB: Normalize cpp file includes
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
697a100bca
Implement CScriptSpecialFunction::ThinkAreaDamage, and more CThardus 2019-11-24 07:32:45 -08:00
68e2fad74f
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path 2019-09-21 06:07:13 -07:00
Jack Andersen
5acf9ecbcf Graphics debug groups and bug fixes 2019-07-20 22:42:52 -10:00
Jack Andersen
e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen
8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen
ad2681f857 Windows fixes 2019-01-28 22:28:35 -10:00
Jack Andersen
f9b0614327 Various bug fixes 2019-01-04 22:34:09 -10:00
Jack Andersen
5b55320e9b Implement CPlasmaProjectile 2019-01-02 17:47:28 -10:00
Jack Andersen
636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
9b2fd002c6 Implement CEyeBall, disable CPuddleToadGamma (preventing softlocks), initial CSpankWeed 2018-12-01 18:32:26 -08:00
Jack Andersen
f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen
361aa1512b Finish CGunWeapon 2017-09-04 17:00:19 -10:00
Jack Andersen
e2c671e9b4 TCastTo implementation 2017-01-14 17:07:01 -10:00
8460b3b565 Complete C*Projectile construction chain, add CScriptBeam 2016-12-22 11:57:21 -08:00