Phillip Stephens
3548252931
Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles
2021-01-14 15:52:26 -08:00
shiiion
cf86338a84
initial flamethrower weapon implementation
2020-06-25 22:37:45 -04:00
Lioncash
554893ef85
RuntimeCommonB: Make use of bitfield initializers where applicable
...
Given that we now target C++20, we can make use of bitfield initializers
where applicable.
2020-04-20 15:57:25 -04:00
Lioncash
54dededb9b
CNewFlameThrower: Make constructor take a std::array by reference
...
Same behavior, but enforces the size requirement instead of accepting
any arbitrary const CAssetId* pointer.
2020-04-11 19:37:42 -04:00
Lioncash
221cc5c6b8
RuntimeCommonB: Normalize cpp file includes
...
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Jack Andersen
10092821c8
Initial round of CMorphBall implementations
2017-09-10 16:18:49 -10:00
Jack Andersen
149eed4b73
Implement CAuxBeam
2017-09-09 14:36:21 -10:00