Jack Andersen
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0fe125d913
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Finish CSamusHud and subsystems
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2017-04-13 09:28:31 -10:00 |
Jack Andersen
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8e7773aa94
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AutoMapper work
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2017-03-19 19:09:53 -10:00 |
Jack Andersen
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a7cab596e6
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Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |
Jack Andersen
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83176b41a9
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FRME bug fixes and shader adjustments
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2017-01-29 18:16:20 -10:00 |
Jack Andersen
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d5c7efce58
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Tons of refactors and bug fixes
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2017-01-28 17:58:16 -10:00 |
Jack Andersen
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0744a2307a
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Several architectural fixes and additions
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2017-01-21 15:40:12 -10:00 |
Jack Andersen
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f665812d6e
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More CGuiSys and CFrontEndUI work
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2016-12-15 18:35:49 -10:00 |
Jack Andersen
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19a371c931
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Refactor GuiSys (remove general logic handling)
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2016-12-15 12:37:34 -10:00 |
Jack Andersen
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f4ea728a61
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Resource factories now provided with self-ref
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2016-09-02 09:32:57 -10:00 |
Jack Andersen
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8608b52774
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CModelData imps
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2016-04-14 11:42:47 -10:00 |
Jack Andersen
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a81bc3c7a2
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CGuiLight imps
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2016-03-16 10:49:35 -10:00 |
Jack Andersen
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5566c5b002
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More CGuiFrame imps
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2016-03-14 18:55:57 -10:00 |
Jack Andersen
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66247cfe79
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Input handling for CGuiFrame
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2016-03-14 13:32:44 -10:00 |
Jack Andersen
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aa207d3e5f
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Frame and Widget imps
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2016-03-13 14:58:19 -10:00 |
Jack Andersen
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d81c9698ff
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Various widget constructor stubs and factories
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2016-03-11 18:58:56 -10:00 |
Jack Andersen
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0e637156c2
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More GuiSys classes and fields
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2016-03-11 12:50:15 -10:00 |
Jack Andersen
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cc4b5d3f98
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More stubs and class discoveries
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2016-03-10 19:32:18 -10:00 |
Jack Andersen
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5054cd1d8a
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More stubs for GuiSys
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2016-03-09 17:47:37 -10:00 |