Commit Graph

20 Commits

Author SHA1 Message Date
Jack Andersen 8d2c711265 Vulkan matrix experiment 2016-07-26 20:14:05 -10:00
Phillip Stephens dd3a524bf4 Fix UV animations (4/5 still borked) 2016-07-08 12:57:51 -07:00
Jack Andersen 952b96fa79 GLSL refactors to support Vulkan 2016-07-07 14:07:11 -10:00
Phillip Stephens 00a98bce85 Various implementatations 2016-04-29 03:08:46 -07:00
Phillip Stephens 8f78aa5f16 More Actor imps 2016-04-23 03:51:53 -07:00
Jack Andersen 86c21a77ac Function-scope statics aren't as efficient as file-scope ones 2016-04-14 17:26:01 -10:00
Jack Andersen 5cd372592c Aux-info resource sharing; some rigging stubs 2016-04-04 15:51:25 -10:00
Jack Andersen dae2621d93 Initial CLight integration 2016-04-03 16:32:57 -10:00
Jack Andersen 51ecf300ad Correct projection for Metal 2016-04-02 20:19:33 -10:00
Jack Andersen 929f8263fc Windows Fixes; D3D depth support 2016-04-02 19:25:34 -10:00
Jack Andersen 9ed1fbe40f Fix other perspective matrix function 2016-04-01 18:25:47 -10:00
Jack Andersen 58c85d8c30 Depth buffer fix 2016-04-01 14:07:07 -10:00
Jack Andersen 9fcce94a7a Async resource build fixes 2016-03-31 15:00:37 -10:00
Jack Andersen 7b865683e7 More CModel imps 2016-03-30 20:18:56 -10:00
Jack Andersen b373493cf3 Much CModel work 2016-03-30 16:44:43 -10:00
Jack Andersen fcee32f666 Some initial widget imps 2016-03-15 17:37:51 -10:00
Jack Andersen 5566c5b002 More CGuiFrame imps 2016-03-14 18:55:57 -10:00
Jack Andersen bba30a25bf Working CMoviePlayer (video only for now) 2016-03-07 12:48:54 -10:00
Jack Andersen 6e160560fa CMoviePlayer initial implementation 2016-03-06 17:12:32 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00