Phillip Stephens
|
75630c87bd
|
CDamageVulnerability: Use matching functions for WeaponHits/Hurts
|
2022-04-03 12:18:36 -07:00 |
Phillip Stephens
|
6c449ca146
|
CDamageVulnerability: Use matching GetVulnerability imp
|
2022-03-31 22:37:23 -07:00 |
Phillip Stephens
|
95b3859503
|
CDamageVulnerability: Fix WeaponHits and WeaponHurts with near matching imps
|
2022-03-31 22:28:13 -07:00 |
Phillip Stephens
|
8ac39d1712
|
CDamageVulnerability: Fix inverted conditional
|
2022-03-30 23:41:37 -07:00 |
Phillip Stephens
|
a994907dd4
|
CDamageVulnerability: Minor fixes
|
2022-03-30 23:40:11 -07:00 |
Luke Street
|
3a28933ffd
|
CScriptTrigger: Remove HoTE progression hack
|
2022-03-26 20:42:15 -04:00 |
Luke Street
|
2503872065
|
Fixes for CElementGen / CExplosion
|
2022-03-26 20:23:44 -04:00 |
Luke Street
|
9bc0e7f2e6
|
Begin transitioning CCameraFilterPass
|
2022-03-23 01:35:25 -04:00 |
Luke Street
|
fcfa9f0d64
|
Begin transitioning CElementGen RenderParticles & many fixes
|
2022-03-20 16:24:02 -04:00 |
Luke Street
|
40a3d361dc
|
Fix lighting issues; fix CPatterned damage color
|
2022-03-14 01:10:29 -04:00 |
Luke Street
|
ce646610cc
|
CStateMachine: Fix state name lookup
|
2022-03-12 15:43:39 -05:00 |
Luke Street
|
a3d0da44e2
|
Implement CGX & migrate usages to CGX/GX
|
2022-03-12 10:47:20 -05:00 |
Luke Street
|
d7dbec5be0
|
Implement CVertexMorphEffect & CSkinnedModelWithAvgNormals (prev. CMorphableSkinnedModel)
|
2022-03-10 18:56:50 -05:00 |
Luke Street
|
ddc34e3a0c
|
Fix CActor & CScriptDebris CModelFlags
|
2022-03-10 03:41:43 -05:00 |
Luke Street
|
cd963c4a5c
|
Reimplement CSkinRules/CSkinnedModel; skinning kinda works!
|
2022-03-10 01:33:17 -05:00 |
Luke Street
|
c7f05d0a59
|
Windows fixes & memory fixes
|
2022-03-08 18:36:39 -05:00 |
Luke Street
|
3fd0b1f23a
|
Fixes & CArtifactDoll/CSamusDoll updates
|
2022-03-08 17:21:15 -05:00 |
Luke Street
|
a2743b905b
|
aurora: model fixes, texture_convert fixes
|
2022-03-08 03:52:36 -05:00 |
Luke Street
|
6c3e74b93e
|
CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits
|
2022-03-05 19:26:52 -05:00 |
Luke Street
|
84b6fcfb44
|
Remove forRenderer from CGraphics PerspectiveProjectionMatrix
|
2022-03-05 18:30:43 -05:00 |
Luke Street
|
740114af9e
|
Begin transitioning to new CTexture; start Stream API
|
2022-03-04 02:47:21 -05:00 |
Luke Street
|
0400388fa6
|
CGameArea: PostConstructArea fixes
|
2022-03-02 19:16:48 -05:00 |
Phillip Stephens
|
44f9d6648a
|
CGraphics: Viewport fixes
|
2022-02-27 14:46:15 -08:00 |
Phillip Stephens
|
b02ec12049
|
Initial CFont implementation, proper CTexture/CGraphicsPalette structures
|
2022-02-26 18:18:58 -08:00 |
Phillip Stephens
|
7a59585c70
|
Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again
|
2022-02-26 08:42:42 -08:00 |
Luke Street
|
832eb180bd
|
Begin transitioning to new CModel/CCubeModel & friends
|
2022-02-25 02:45:25 -05:00 |
Luke Street
|
c3c9f9d601
|
Remove shader warmup
|
2022-02-23 03:20:29 -05:00 |
Luke Street
|
b2b03f1ace
|
Merge remote-tracking branch 'origin/main' into dawn
|
2022-02-22 21:09:14 -05:00 |
Luke Street
|
57d96dbb17
|
Fully decouple hecl from Metaforce
- Added CStringExtras Convert functions
(and UTF-compatible versions)
- GX header copied into Runtime
- SFX headers copied into Runtime/Audio
|
2022-02-21 08:01:06 -08:00 |
Phillip Stephens
|
6c92f03664
|
Move CVar* into Metaforce to begin removal of hecl's Dataspec
|
2022-02-21 08:01:06 -08:00 |
Phillip Stephens
|
ad272f7468
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
Phillip Stephens
|
ce23544a15
|
Fix CInputStream::Get/ReadBytes not properly updating position
|
2022-02-21 08:01:05 -08:00 |
Phillip Stephens
|
dad7249927
|
RE COutput/InputStream and friends and migrate over
This branch is probably still horribly broken, but it's a good first step to migrating away from having hecl embedded in the runtime
|
2022-02-21 08:01:05 -08:00 |
Luke Street
|
b6b68135ef
|
aurora: Working movie player (again)
|
2022-02-19 00:33:56 -05:00 |
Luke Street
|
c64f9eb2d1
|
aurora: Reimplement textures
|
2022-02-17 19:38:31 -05:00 |
Luke Street
|
7b9f893a49
|
aurora: the boring C++ version
|
2022-02-16 00:21:24 -05:00 |
Luke Street
|
a413a010b5
|
CMorphBall: Fix inverted check in ApplySpiderBallRollForces
|
2022-02-11 11:05:53 -05:00 |
Luke Street
|
f510f1904c
|
CScriptSpiderBallWaypoint: Small fix in GetClosestPointAlongWaypoints
|
2022-02-10 23:06:51 -05:00 |
Luke Street
|
5a41dab870
|
Merge remote-tracking branch 'origin/main' into wgpu
# Conflicts:
# extern/boo
|
2022-02-08 03:46:22 -05:00 |
Phillip Stephens
|
06a1c6e8ac
|
Minor fixes, get PRESS START rendering
|
2022-02-05 07:22:30 -08:00 |
Luke Street
|
e48435f11e
|
Start wiring up wgpu+winit
|
2022-01-31 19:06:54 -05:00 |
Phillip Stephens
|
a491e2e9f2
|
Minor cleanups
|
2022-01-30 12:07:24 -08:00 |
Phillip Stephens
|
13d4a94ee1
|
PhazonBeam fixes, add debug hack for Metroid Prime's lair cutscene trigger
|
2022-01-09 17:17:51 -08:00 |
shiiion
|
2fcd4717c6
|
Fixed some mistakes, generates impacts now
|
2021-10-25 23:02:56 -04:00 |
Phillip Stephens
|
8b12a48302
|
Fix crash
|
2021-10-25 23:02:56 -04:00 |
Phillip Stephens
|
5fd78e4c75
|
Initial CIceImpact
|
2021-10-25 23:02:56 -04:00 |
Henrique Gemignani Passos Lima
|
d8e5f03886
|
Only instantiate m_actorDebugRender when used
|
2021-06-29 01:38:51 +03:00 |
Henrique Gemignani Passos Lima
|
1b4e0dc754
|
Improve Optick events
|
2021-06-29 01:10:54 +03:00 |
Phillip Stephens
|
7ca8c666ef
|
Restore WaitUntileComplete
|
2021-06-13 19:33:13 -07:00 |
Phillip Stephens
|
933279ceb6
|
Various knockback related fixes, don't call WaitForComplete in CGameaArea
|
2021-06-13 18:06:29 -07:00 |