Jack Andersen
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5acf9ecbcf
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Graphics debug groups and bug fixes
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2019-07-20 22:42:52 -10:00 |
Jack Andersen
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99b1a8ef49
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Lots of bug fixes
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2019-03-12 17:46:20 -10:00 |
Jack Andersen
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8df0a4913c
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zeus constexpr refactor and thermal visor fixes
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2019-02-23 21:15:54 -10:00 |
Jack Andersen
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f3f9924309
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Initial mouse events for pause screen
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2019-01-20 18:10:34 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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7c7da6671a
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SIMD refactor
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2018-12-07 15:49:15 -10:00 |
Jack Andersen
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e46ec80b64
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
Jack Andersen
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8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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a550ce1959
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Finish CMessageScreen
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2017-05-31 11:26:50 -10:00 |
Jack Andersen
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4b048a0dff
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Finish CInGameGuiManager
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2017-05-21 12:01:04 -04:00 |
Jack Andersen
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0459192951
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Implement CInGameGuiManager::Update()
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2017-05-18 09:27:21 -10:00 |
Jack Andersen
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28b1b38a67
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Lots of work on CAutoMapper
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2017-04-14 19:32:25 -10:00 |
Jack Andersen
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56328c3e4d
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Lots of CMFGame integration
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2017-02-17 16:19:50 -10:00 |
Jack Andersen
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a7cab596e6
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Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |