Jack Andersen
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5c59acddf2
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Blender 2.8 refactor
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2019-05-07 17:47:34 -10:00 |
Jack Andersen
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8b1b674a7d
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Ensure uninitialized data is not accessed in normal operation
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2019-04-06 18:54:58 -10:00 |
Jack Andersen
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72b14a78a0
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Correct indirect texture sampling swizzle
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2019-03-07 17:33:50 -10:00 |
Jack Andersen
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1f04f7ae12
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Add closefrom call to RunProcess
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2019-02-26 19:13:19 -10:00 |
Jack Andersen
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a9254f6643
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Ensure pipes aren't duplicated between blender instances
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2019-02-24 00:14:44 -10:00 |
Jack Andersen
|
72193079ae
|
New code style refactor
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2018-12-07 19:18:42 -10:00 |
Jack Andersen
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54c466276b
|
SIMD refactor
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2018-12-07 15:31:11 -10:00 |
Jack Andersen
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344148e3b3
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Add direct SDNA parser for blend files
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2018-10-21 22:14:32 -10:00 |
Jack Andersen
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61a50aa57e
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Windows sync fixes for API changes
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2018-10-14 10:09:15 -10:00 |
Jack Andersen
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aef455e1ab
|
Attachment model support in blender addon
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2018-10-11 10:48:13 -10:00 |
Jack Andersen
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77f814192e
|
Windows build fixes
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2018-05-24 20:34:58 -10:00 |
Jack Andersen
|
9c30a44a65
|
Fix see through collision material
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2018-05-10 21:02:19 -10:00 |
Jack Andersen
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aa84d7c725
|
Add emissive cycles shaders
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2018-04-14 20:04:08 -10:00 |
Jack Andersen
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2c5a662fec
|
Add adjacent area lightmap cooking
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2018-04-08 14:08:33 -10:00 |
Jack Andersen
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c9f61eb9da
|
Fixes for GameCube targeting
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2018-03-27 22:06:34 -10:00 |
Jack Andersen
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f2d6f643c9
|
PATH cooking bug fix
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2018-02-26 00:38:50 -10:00 |
Jack Andersen
|
3acb9c9e3d
|
Initial PATH cooking support
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2018-02-24 22:23:00 -10:00 |
Jack Andersen
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06797cd9fc
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Add PATH .blend file type
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2018-02-23 20:15:12 -10:00 |
Jack Andersen
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f546400cc1
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Update boo
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2018-01-21 12:03:48 -10:00 |
Jack Andersen
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2d0f079991
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Add CVarCommons; hecl-light library
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2018-01-09 20:16:18 -10:00 |
Jack Andersen
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9daa74e08e
|
Windows PCH fixes
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2017-12-29 15:07:15 -10:00 |
Jack Andersen
|
aae0dc56b7
|
Huge compile performance refactor
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2017-12-28 21:56:31 -10:00 |
Jack Andersen
|
a60a02a31e
|
Add flip flag for collision triangles
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2017-12-08 19:15:26 -10:00 |
Jack Andersen
|
559096feeb
|
UWP support
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2017-12-05 17:22:31 -10:00 |
Jack Andersen
|
4111d49d64
|
string_view refactor
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2017-11-12 20:13:53 -10:00 |
Jack Andersen
|
d2fda8a373
|
Changes to support new boo object tracker API
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2017-11-04 20:15:03 -10:00 |
Jack Andersen
|
a2c5d891b5
|
Various bug fixes
|
2017-10-27 00:10:08 -10:00 |
Jack Andersen
|
b7208bfc5f
|
Implement `hecl package`
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2017-10-24 21:46:32 -10:00 |
Jack Andersen
|
48ec4cf6eb
|
Various bug fixes
|
2017-10-21 20:10:59 -10:00 |
Jack Andersen
|
ebad51dc2e
|
Add DCLN blend type
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2017-10-16 19:51:13 -10:00 |
Jack Andersen
|
2674989a4a
|
Generate pool skin index for CPU-based skinning operations
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2017-08-20 19:46:26 -10:00 |
Jack Andersen
|
6d997e4ffa
|
NULL path bug fix
|
2017-08-17 17:18:52 -10:00 |
Jack Andersen
|
f761810e8c
|
Other platforms for SteamFinder
|
2017-07-23 13:44:17 -10:00 |
Jack Andersen
|
14277fa386
|
Add Steam app finder, fix missing blender cube bug
|
2017-07-22 23:20:28 -10:00 |
Jack Andersen
|
8bfac09158
|
Add map visibility mode property
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2017-04-18 13:38:23 -10:00 |
Jack Andersen
|
ed5085e42b
|
MAPA/MAPU bug fixes
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2017-03-20 11:14:20 -10:00 |
Jack Andersen
|
87ae8aaa57
|
Windows fixes
|
2017-03-19 20:59:14 -10:00 |
Jack Andersen
|
53521a0eea
|
Initial blender addon support for MAPA and MAPU types
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2017-03-19 19:08:51 -10:00 |
Jack Andersen
|
89f216d94f
|
Add hecl::PathRelative()
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2017-02-24 21:58:36 -10:00 |
Jack Andersen
|
8c3a7da616
|
Updates to support VISI generation
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2017-02-23 22:27:07 -10:00 |
Jack Andersen
|
86f9f62ef6
|
Targeted subresource generation for Actor and World blends
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2017-02-12 20:51:15 -10:00 |
Jack Andersen
|
1c9708f261
|
EINTR recovery for BlenderConnection I/O
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2017-02-01 15:53:51 -10:00 |
Phillip Stephens
|
d505f2d30a
|
Fix FRME cook crash when path contains spaces
|
2017-01-21 20:25:49 -08:00 |
Jack Andersen
|
7326f01b5b
|
Update boo
|
2017-01-18 23:01:54 -10:00 |
Jack Andersen
|
2147abfbaa
|
Work on Gui Frame exporter
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2017-01-16 21:12:49 -10:00 |
Jack Andersen
|
aecaab27a4
|
Create directory chains at a late point during extract
|
2017-01-16 15:21:13 -10:00 |
Phillip Stephens
|
279b4b1d68
|
Update Collision cook process
|
2016-12-28 11:41:03 -08:00 |
Phillip Stephens
|
7bc98872a6
|
Fix linux build
|
2016-12-25 21:54:23 -08:00 |
Jack Andersen
|
ecb722ae43
|
Make console API errors non-fatal
|
2016-12-25 12:50:11 -10:00 |
Jack Andersen
|
77c3d1e184
|
BlenderConnection stability improvements for Windows
|
2016-12-25 12:15:31 -10:00 |
Jack Andersen
|
d7c5dff1f0
|
Windows fixes
|
2016-12-24 21:02:34 -10:00 |
Jack Andersen
|
46b04925c3
|
More graceful handling of non-installed blender
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2016-12-12 10:09:53 -10:00 |
Jack Andersen
|
7f5ba744da
|
Additional BlenderConnection World capabilities
|
2016-10-07 17:40:08 -10:00 |
Jack Andersen
|
e65fe14c53
|
BlenderConnection tweaks
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2016-10-02 12:34:10 -10:00 |
Jack Andersen
|
4f53d886ce
|
Implement world cooker
|
2016-10-01 13:18:52 -10:00 |
Jack Andersen
|
835976be56
|
BlenderConnection::compileWorld() stub
|
2016-09-30 12:41:01 -10:00 |
Jack Andersen
|
6de25c1d1d
|
Refinements to avoid bad level linkages
|
2016-09-18 13:46:49 -10:00 |