Jack Andersen
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64d85d7427
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Add CPOINode family of classes
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2016-04-10 21:10:28 -10:00 |
Phillip Stephens
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b533069925
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-04-10 22:14:02 -07:00 |
Phillip Stephens
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476e515622
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Add FSM2 DNA
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2016-04-10 22:13:47 -07:00 |
Jack Andersen
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8242c3edda
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Various character imps
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2016-04-10 17:59:54 -10:00 |
Jack Andersen
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fc6cb2ec33
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ANCS stubs and initial readers
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2016-04-10 11:22:59 -10:00 |
Jack Andersen
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457ee8f3af
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-04-09 18:49:46 -10:00 |
Jack Andersen
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4f7d6e167f
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Several initial character classes
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2016-04-09 18:49:02 -10:00 |
Phillip Stephens
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4eb1da2772
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Properly handle Directional lights
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2016-04-09 17:44:07 -07:00 |
Jack Andersen
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ac0d2d8828
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-04-09 13:20:09 -10:00 |
Jack Andersen
|
e661fa6f2b
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Initial CCharLayoutInfo implementation
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2016-04-09 13:19:17 -10:00 |
Phillip Stephens
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6e2c1a992b
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Fix directional lights
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2016-04-09 15:26:11 -07:00 |
Jack Andersen
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68c1ac8978
|
MP2/3 RigInverter
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2016-04-08 21:10:09 -10:00 |
Jack Andersen
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6d13a4b257
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Merge branch 'master' into new-anim
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2016-04-08 17:14:02 -10:00 |
Jack Andersen
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6800b5ccf5
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Make sure LCTR bones are untransformed by RigInverter
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2016-04-08 17:10:50 -10:00 |
Jack Andersen
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27bc17a997
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Update specter
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2016-04-08 14:03:37 -10:00 |
Jack Andersen
|
5a8b7c599a
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RigInverter translation fix
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2016-04-08 13:21:41 -10:00 |
Jack Andersen
|
0ff9794f94
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Initial working RigInverter
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2016-04-08 13:11:26 -10:00 |
Jack Andersen
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84541e1ed7
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Merge branch 'new-anim' of https://github.com/AxioDL/urde into new-anim
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2016-04-07 17:38:30 -10:00 |
Jack Andersen
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1b1a94c649
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More RigInverter work
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2016-04-07 17:37:14 -10:00 |
Jack Andersen
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3deb20de07
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Added key-dump macro for data-debugging convenience
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2016-04-07 17:30:00 -10:00 |
Phillip Stephens
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481cd4fd29
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Rename known value in ANCS
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2016-04-07 20:24:53 -07:00 |
Phillip Stephens
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0b69c63e98
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2016-04-07 00:10:35 -07:00 |
Phillip Stephens
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b3687e46cc
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Initial CBodyState stubs
|
2016-04-07 00:10:08 -07:00 |
Jack Andersen
|
9ee8840b54
|
Migration to new ANIM extract
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2016-04-06 17:40:25 -10:00 |
Jack Andersen
|
cd8b6b6ed4
|
Decide against emitting ANIM IDs in ANCS YAML
|
2016-04-05 17:43:14 -10:00 |
Jack Andersen
|
3723076ae3
|
Fix horrible memory leak
|
2016-04-05 17:28:10 -10:00 |
Jack Andersen
|
234573938a
|
Use base ID where needed
|
2016-04-05 16:16:27 -10:00 |
Jack Andersen
|
8f4cc0876e
|
Add warning silence to fallback ID resolve
|
2016-04-05 16:04:15 -10:00 |
Jack Andersen
|
a75bda77b6
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-04-05 15:44:41 -10:00 |
Jack Andersen
|
28b9cd9e3f
|
AuxiliaryID32 implemented for sub-resources
|
2016-04-05 15:44:07 -10:00 |
Jack Andersen
|
91272cc22e
|
Update hecl
|
2016-04-04 16:45:03 -10:00 |
Jack Andersen
|
8b2f6ff202
|
Update hecl
|
2016-04-04 16:38:36 -10:00 |
Jack Andersen
|
80006a9ac4
|
Update hecl
|
2016-04-04 16:26:43 -10:00 |
Jack Andersen
|
5cd372592c
|
Aux-info resource sharing; some rigging stubs
|
2016-04-04 15:51:25 -10:00 |
Jack Andersen
|
806cd54b75
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-04-04 11:21:18 -10:00 |
Jack Andersen
|
909baea2cd
|
Implement GX-style faked directional
|
2016-04-04 11:20:26 -10:00 |
Jack Andersen
|
5c1d8492db
|
HLSL lighting shaders
|
2016-04-04 09:34:54 -10:00 |
Jack Andersen
|
c26a288a8c
|
Vulkan API sync
|
2016-04-03 20:37:15 -10:00 |
Jack Andersen
|
a7cf3fafa8
|
Update hecl
|
2016-04-03 20:26:29 -10:00 |
Jack Andersen
|
0c0e9c85f7
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-04-03 20:16:26 -10:00 |
Jack Andersen
|
9f0e9a808b
|
Implement Metal lighting shader
|
2016-04-03 20:16:03 -10:00 |
Phillip Stephens
|
09cf53d87a
|
Update hecl
|
2016-04-03 22:17:24 -07:00 |
Jack Andersen
|
408ce2ca8b
|
Working CLight
|
2016-04-03 19:02:09 -10:00 |
Jack Andersen
|
dae2621d93
|
Initial CLight integration
|
2016-04-03 16:32:57 -10:00 |
Jack Andersen
|
36ed356886
|
Update hecl
|
2016-04-02 20:22:29 -10:00 |
Jack Andersen
|
51ecf300ad
|
Correct projection for Metal
|
2016-04-02 20:19:33 -10:00 |
Jack Andersen
|
2fbbbdf3a4
|
Update hecl
|
2016-04-02 19:32:56 -10:00 |
Jack Andersen
|
929f8263fc
|
Windows Fixes; D3D depth support
|
2016-04-02 19:25:34 -10:00 |
Phillip Stephens
|
dc978a4c79
|
Add Global Project
Fix Particle Crashes
|
2016-04-02 01:44:23 -07:00 |
Jack Andersen
|
32b4815ab5
|
Update hecl
|
2016-04-01 18:41:37 -10:00 |