Commit Graph

1083 Commits

Author SHA1 Message Date
Lioncash 9e7661eb7a hecl/FourCC: Make rest of FourCC interface constexpr where applicable
Finally, we can make the rest of the interface constexpr, except for
toString().
2019-08-15 06:48:38 -04:00
Lioncash 2f9010bc9f hecl/FourCC: Eliminate magic values in DNAFourCC 2019-08-15 06:48:38 -04:00
Lioncash 1382bbf365 hecl/FourCC: Implement operator!= in terms of operator==
Deduplicates the amount of written code. Now code only needs to ever
change in operator== to automatically reflect across the two functions.
2019-08-15 06:48:38 -04:00
Lioncash 06c436b68d hecl/FourCC: Eliminate undefined behavior within FourCC interface
Type punning like this isn't actually well-defined behavior. Only
casting to char/unsigned char is well defined. This presents a problem
when using FourCC instances in constexpr contexts, given constexpr
contexts are forbidden from having undefined behavior in them.

Because of that, any attempt to use the const char* constructor within a
constexpr context would always result in a compilation error.
2019-08-15 06:48:31 -04:00
Lioncash 0f74cce2ca hecl/FourCC: Tidy up constructors
Marks constructors as noexcept and explicitly defaults the copy
constructor/assignment and move constructor/assignment.
2019-08-15 05:28:11 -04:00
Lioncash 9ec19d99cd hecl/hecl: Make hash constructors explicit where applicable 2019-08-15 03:06:56 -04:00
Lioncash 06548409f8 hecl/hecl: Make Hash constexpr 2019-08-15 03:00:42 -04:00
Lioncash 216b038a7d hecl/SystemChar: Unify StrLen implementations and make constexpr
We can utilize std::char_traits to generically handle the defined
character type. Since C++17, std::char_traits' length() function is
constexpr, so we can also make StrLen constexpr.
2019-08-15 02:28:31 -04:00
Lioncash 58e0c7eaa7 hecl/SystemChar: Cast to unsigned char before calling tolower/toupper
Performed for the same reasons outlined within
b32f16b519eafacb9de4852855486270f73d5e2e (avoiding undefined behavior).
2019-08-15 02:28:31 -04:00
Lioncash b63d848846 hecl/hecl: Amend lingering formatting inconsistencies
Amends formatting issues that were pre-existing to get them out of the
way.
2019-08-15 02:28:09 -04:00
Lioncash 485782e3a7 hecl/hecl: Convert typedefs to using aliases
Same thing, but slightly nicer to read.
2019-08-15 02:26:12 -04:00
Lioncash eb872cdf88 hecl/hecl: Assign ResourceLock's good member in the initializer list
Same behavior, but more idiomatic. While we're at it, we can make said
constructor and the conversion operator explicit to make the class a
little less error-prone.
2019-08-15 02:26:12 -04:00
Lioncash 92b87676c2 hecl/hecl: Make Entry take SystemString by value and move it
This allows callers to move into the constructor and subsequently move
into the member variable, avoiding copies altogether.
2019-08-15 02:26:12 -04:00
Lioncash dae3e6123f hecl/hecl: Make string conv operator+ instances friend functions
Makes both operators symmetrical to one another.
2019-08-15 02:26:12 -04:00
Lioncash c7aae83a75 hecl/hecl: Slightly improve resource usage within string conv operator+ funcs
We already construct a std::string instance, so we can just append to
it instead of creating another temporary with std::string's operator+.
We also change this to append using the string view getter functions, as
this allows the appending process to do less work. When a pointer is
passed in, a strlen call would need to be performed in order to
determine the total characters to append. However, we already know the
size (via the string view).
2019-08-15 02:26:12 -04:00
Lioncash c513a4b61f hecl/hecl: Make use of std::char_traits with StrNCmp
Same behavior, but allows removing the use of ifdefs, unifying the code
paths.
2019-08-15 02:26:12 -04:00
Lioncash ef6b41ea15 hecl/hecl: Amend string functions operating on string views to use interface functions
We don't really need to call out to the C functions to perform the
comparison behavior when the views already have a comparison function
as part of their interface.
2019-08-15 02:26:03 -04:00
Lioncash e0b5a4e2f7 hecl/hecl: Cast to unsigned char before calling std::isspace
std::string_view instances can contain character values that lie outside
the range of an unsigned char (negative values). If such a value is
passed into std::isspace, then the behavior of the function is
undefined. To avoid this, we add these casts.
2019-08-15 01:21:10 -04:00
Lioncash 91ff474c44 hecl/hecl: Handle bounded strings within CaseInsensitiveCompare
std::string_view instances aren't guaranteed to be null-terminated, so
we shouldn't be treating them as if they are in these functions, and
should instead use a bounded comparison based off their sizes.

This way we prevent an edge-case from ever becoming a problem and also
remove an ifdef, making the code uniform across all implementations.
2019-08-15 01:21:04 -04:00
Phillip Stephens 9dc1373201 Update boo 2019-08-14 06:52:24 -07:00
Phillip Stephens 78e88679a9 Update boo 2019-08-13 14:40:21 -07:00
Phillip Stephens a7c97b313c Update athena 2019-08-10 17:47:40 -07:00
Jack Andersen 7b05b41d34 Windows build fixes 2019-07-27 15:19:48 -10:00
Jack Andersen 08d15514a9 Update submodules 2019-07-20 22:42:03 -10:00
Jack Andersen 6988f86672 Massive fmtlib refactor 2019-07-19 18:22:58 -10:00
Jack Andersen b483acb8d3 Update submodules 2019-07-06 22:21:39 -10:00
Phillip Stephens efa7463a9a shaderc metal "error" fix 2019-07-01 01:26:42 -07:00
Phillip Stephens cfd365bebe Update boo 2019-06-30 21:03:54 -07:00
Phillip Stephens b251de5fd0 Update boo 2019-06-30 20:40:26 -07:00
Phillip Stephens 385f60cea3 Update boo 2019-06-30 20:15:40 -07:00
Jack Andersen 3256a05a99 Update boo 2019-06-20 20:02:34 -10:00
Jack Andersen 49eb971037 Update boo 2019-06-15 20:25:03 -10:00
Jack Andersen 4fa1a2f3b7 Fixes for ANCS cooking 2019-06-14 14:37:53 -10:00
Jack Andersen 31caec79dd Windows build fixes 2019-06-12 15:29:52 -10:00
Jack Andersen 387f8fa864 Blender Python API updates and better CMake dependency handling 2019-06-11 16:01:19 -10:00
Jack Andersen 7cc157c8b9 Support for per-stage shader hashing 2019-06-05 14:07:29 -10:00
Jack Andersen 82fc24ebe6 Update boo 2019-06-02 21:51:26 -10:00
Jack Andersen 4de7e2c0d6 Update boo 2019-05-31 23:27:44 -10:00
Jack Andersen c8c6936e0c Update boo 2019-05-31 17:40:30 -10:00
Jack Andersen 50ca5553ab Ensure ApplicationReps.hpp is generated in binary directory 2019-05-10 13:08:05 -10:00
Jack Andersen e1b01a0962 Update boo 2019-05-09 18:10:04 -10:00
Jack Andersen f596cbff83 Windows fixes for refactor 2019-05-09 18:07:48 -10:00
Jack Andersen 92e2c03a01 Fix skin binding unordered_map use 2019-05-08 13:38:00 -10:00
Jack Andersen 5c59acddf2 Blender 2.8 refactor 2019-05-07 17:47:34 -10:00
Jack Andersen 8b1b674a7d Ensure uninitialized data is not accessed in normal operation 2019-04-06 18:54:58 -10:00
Jack Andersen 2ab5c1436b Add True and False tests for bitwise enums 2019-04-02 18:29:04 -10:00
Jack Andersen 6816fea5b8 Update athena 2019-03-23 22:05:36 -10:00
Jack Andersen 4bb697cbdf Update boo 2019-03-09 23:14:04 -10:00
Jack Andersen 72b14a78a0 Correct indirect texture sampling swizzle 2019-03-07 17:33:50 -10:00
Jack Andersen 3759bf1b3d Avoid redundant pool destroy/allocs 2019-03-04 22:34:03 -10:00
Jack Andersen f262e59e68 Update boo 2019-03-03 13:03:33 -10:00
Jack Andersen 927be4e839 Proper blending modes for handling alpha test 2019-03-02 20:17:41 -10:00
Jack Andersen 1f04f7ae12 Add closefrom call to RunProcess 2019-02-26 19:13:19 -10:00
Jack Andersen 6626557cc4 TexGen bug fix with diffuse-only pass 2019-02-26 18:50:13 -10:00
Jack Andersen 8e8ecaf4aa Add fallback for diffuse expression 2019-02-24 22:10:34 -10:00
Jack Andersen a9254f6643 Ensure pipes aren't duplicated between blender instances 2019-02-24 00:14:44 -10:00
Jack Andersen 470182de06 Support for diffuse texture identification in IR 2019-02-23 21:14:43 -10:00
Jack Andersen d13bd28281 Update boo 2019-02-17 19:46:29 -10:00
Jack Andersen fc40190933 Implicit switch fallthrough refactor 2019-02-17 19:44:46 -10:00
Jack Andersen fdbfbf74fd Update athena 2019-02-15 15:31:21 -10:00
Jack Andersen f46cd474a6 Update boo 2019-02-11 21:19:02 -10:00
Jack Andersen 3cc65704d3 Disable contiguous surface splitting 2019-02-09 18:41:13 -10:00
Jack Andersen b6af26fa91 addColor term for standard shader model 2019-02-07 21:55:39 -10:00
Jack Andersen d88c9cc21b Debug mode for metal shaders 2019-02-03 15:38:14 -10:00
Jack Andersen 23a6d66a8c Add -j argument for hecl cooking 2019-02-03 14:01:12 -10:00
Jack Andersen f35285b076 Windows fixes 2019-01-28 22:25:51 -10:00
Phillip Stephens 7542cb9650 Minor fixes 2019-01-26 15:21:30 -08:00
Jack Andersen 8cbb1e650f Update boo 2019-01-21 18:23:42 -10:00
Jack Andersen 0178e8b7d6 PATH generation fixes for blender addon 2019-01-15 18:22:30 -10:00
Jack Andersen 6ff366f214 Update boo 2019-01-02 17:47:07 -10:00
Jack Andersen 96895c6150 Update submodules 2018-12-30 19:01:30 -10:00
Jack Andersen 1d95cf9221 Update lzokay 2018-12-26 11:39:49 -10:00
Jack Andersen 206e54210c Switch to lzokay library 2018-12-19 17:44:40 -10:00
Jack Andersen 838afd73ae Update athena 2018-12-16 17:52:24 -10:00
Jack Andersen 0af86ab3c2 Update submodules 2018-12-15 20:30:35 -10:00
Jack Andersen f695aa44d4 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/hecl 2018-12-12 21:39:03 -10:00
Jack Andersen d8da828d12 Update athena 2018-12-12 21:38:40 -10:00
Phillip Stephens f776f89bee Minor Console fixes 2018-12-09 21:12:10 -08:00
Jack Andersen 7a68a5350b Update athena 2018-12-07 20:44:26 -10:00
Jack Andersen 72193079ae New code style refactor 2018-12-07 19:18:42 -10:00
Jack Andersen 54c466276b SIMD refactor 2018-12-07 15:31:11 -10:00
Jack Andersen 1b073abb76 Change cheats CVar key 2018-11-23 22:08:44 -10:00
Phillip Stephens 6695e9596d Fix heclTest build 2018-11-09 15:31:51 -08:00
Jack Andersen e2ec1f69a3 Vertex shaders do rigging computations in object space 2018-11-07 14:53:00 -10:00
Jack Andersen e140b16af8 Update boo 2018-11-04 21:25:18 -10:00
Jack Andersen b2586432c7 Proper CRLF-handling for #define 2018-11-01 14:32:28 -10:00
Jack Andersen 344148e3b3 Add direct SDNA parser for blend files 2018-10-21 22:14:32 -10:00
Jack Andersen a230eeb3b1 Macros for shader extensions to determine blend factors 2018-10-20 18:13:25 -10:00
Jack Andersen 808e46a4ef Update boo 2018-10-18 16:19:17 -10:00
Jack Andersen 561bdac1c4 macOS build fixes 2018-10-18 14:57:16 -10:00
Jack Andersen 3698199403 Reflection sampler fixes 2018-10-18 13:55:42 -10:00
Jack Andersen 2e824b6bb5 Update boo 2018-10-16 17:26:21 -10:00
Jack Andersen ba6e920034 Generate ApplicationReps.hpp in binary directory 2018-10-16 15:01:33 -10:00
Jack Andersen 46a6fc67ed Update submodules 2018-10-15 21:26:26 -10:00
Jack Andersen d395f4a79e macOS build fixes 2018-10-15 17:15:05 -10:00
Jack Andersen 61a50aa57e Windows sync fixes for API changes 2018-10-14 10:09:15 -10:00
Jack Andersen aef455e1ab Attachment model support in blender addon 2018-10-11 10:48:13 -10:00
Jack Andersen d1f0450401 Convert to pragma once 2018-10-06 17:38:44 -10:00
Jack Andersen 0c3dece31d Update logvisor 2018-10-06 16:57:55 -10:00
Jack Andersen 0ee18025dd Huge shader infrastructure refactor 2018-10-06 16:53:57 -10:00