Commit Graph

20 Commits

Author SHA1 Message Date
Jack Andersen 952b96fa79 GLSL refactors to support Vulkan 2016-07-07 14:07:11 -10:00
Jack Andersen 2e784a1941 Vulkan Updates 2016-07-01 17:46:02 -10:00
Jack Andersen 10784b7dc5 Updates for Vulkan rendering 2016-06-30 16:33:16 -10:00
Jack Andersen 384f660efc Update amuse 2016-06-07 18:38:26 -10:00
Jack Andersen a07112ccfa Update amuse and boo 2016-05-27 20:57:21 -10:00
Jack Andersen 28e3d3c6fa Moved DSP decoder to amuse 2016-05-10 18:51:22 -10:00
Jack Andersen 86c21a77ac Function-scope statics aren't as efficient as file-scope ones 2016-04-14 17:26:01 -10:00
Jack Andersen 9f0e9a808b Implement Metal lighting shader 2016-04-03 20:16:03 -10:00
Jack Andersen 77a8ce5f17 boo lambda-API refactor 2016-03-30 09:16:01 -10:00
Jack Andersen 7f8e21a999 Update shader pipeline calls 2016-03-23 22:07:22 -10:00
Jack Andersen 42f7cbe4b5 Update audio integration 2016-03-23 14:05:56 -10:00
Jack Andersen 5566c5b002 More CGuiFrame imps 2016-03-14 18:55:57 -10:00
Jack Andersen 5054cd1d8a More stubs for GuiSys 2016-03-09 17:47:37 -10:00
Jack Andersen f53bdcc5bd THP audio fix 2016-03-09 10:03:35 -10:00
Jack Andersen ee3723150d Audio buffer access bug fix; non-looping THP fix 2016-03-08 13:16:50 -10:00
Jack Andersen 52faf42aaa CMoviePlayer G.721 audio implemented 2016-03-08 12:51:13 -10:00
Jack Andersen 9203b69647 no more redundant get() 2016-03-07 22:51:45 -10:00
Jack Andersen 9a43c518f9 Working THP audio and deinterlacing 2016-03-07 21:10:52 -10:00
Jack Andersen bba30a25bf Working CMoviePlayer (video only for now) 2016-03-07 12:48:54 -10:00
Jack Andersen 6e160560fa CMoviePlayer initial implementation 2016-03-06 17:12:32 -10:00