Jack Andersen
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952b96fa79
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GLSL refactors to support Vulkan
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2016-07-07 14:07:11 -10:00 |
Jack Andersen
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2e784a1941
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Vulkan Updates
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2016-07-01 17:46:02 -10:00 |
Jack Andersen
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10784b7dc5
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Updates for Vulkan rendering
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2016-06-30 16:33:16 -10:00 |
Jack Andersen
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384f660efc
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Update amuse
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2016-06-07 18:38:26 -10:00 |
Jack Andersen
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a07112ccfa
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Update amuse and boo
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2016-05-27 20:57:21 -10:00 |
Jack Andersen
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28e3d3c6fa
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Moved DSP decoder to amuse
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2016-05-10 18:51:22 -10:00 |
Jack Andersen
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86c21a77ac
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Function-scope statics aren't as efficient as file-scope ones
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2016-04-14 17:26:01 -10:00 |
Jack Andersen
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9f0e9a808b
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Implement Metal lighting shader
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2016-04-03 20:16:03 -10:00 |
Jack Andersen
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77a8ce5f17
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boo lambda-API refactor
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2016-03-30 09:16:01 -10:00 |
Jack Andersen
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7f8e21a999
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Update shader pipeline calls
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2016-03-23 22:07:22 -10:00 |
Jack Andersen
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42f7cbe4b5
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Update audio integration
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2016-03-23 14:05:56 -10:00 |
Jack Andersen
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5566c5b002
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More CGuiFrame imps
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2016-03-14 18:55:57 -10:00 |
Jack Andersen
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5054cd1d8a
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More stubs for GuiSys
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2016-03-09 17:47:37 -10:00 |
Jack Andersen
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f53bdcc5bd
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THP audio fix
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2016-03-09 10:03:35 -10:00 |
Jack Andersen
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ee3723150d
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Audio buffer access bug fix; non-looping THP fix
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2016-03-08 13:16:50 -10:00 |
Jack Andersen
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52faf42aaa
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CMoviePlayer G.721 audio implemented
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2016-03-08 12:51:13 -10:00 |
Jack Andersen
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9203b69647
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no more redundant get()
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2016-03-07 22:51:45 -10:00 |
Jack Andersen
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9a43c518f9
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Working THP audio and deinterlacing
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2016-03-07 21:10:52 -10:00 |
Jack Andersen
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bba30a25bf
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Working CMoviePlayer (video only for now)
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2016-03-07 12:48:54 -10:00 |
Jack Andersen
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6e160560fa
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CMoviePlayer initial implementation
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2016-03-06 17:12:32 -10:00 |